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A16 - Classic Nomad Survival

sphereii and xyth, THANKS!!!! This is an awesome POC. The weird thing for me is that is has SO many of the elements I was planning on implementing for my mod (e.g. the "real world" aspects re no crafting or repairs). As I'm learning the SDX tools (after working on xmls in my first interation), I'm finding more and more possibilities of what can be done.
In my first attempt with this mod, I've survived to midnight on day 1, but I'm slowly dying from an infection on a roof top. I've found a claw hammer, a crowbar, lots of hay bales, and plenty of clean water to survive for another day or so, I'm sure to die before finding an antibiotic. No town found, and the trader took a heavy beating before I cleared out of there (he had a nice purple steel pick axe for I think north of 40,000 dukes!!!!)

Problem for me is that I play "dead is dead" only. So, I'm not sure how far I'm going to get with this beauty. My concept is a bit story driven, and has many of your elements (but provides some starting items that are consistent with the story premise). I'm not sure how much of the xml I can mess with before ruining things...

Anyway, back to my slow death waiting for the infection to take me out. Thanks for the new level of "fun"!
I'm glad you are enjoying it! Good luck in your dead is dead playthrough... hopefully you can see the sun rise on Day 3.

 
I tried this Mod with a fresh installed Alpha 16.4 in Navezgane but the world has giant holes in it. Does anybody knows how to fix this? Or do I need to play with an older version?

7dtd.jpg

 
I tried this Mod with a fresh installed Alpha 16.4 in Navezgane but the world has giant holes in it. Does anybody knows how to fix this? Or do I need to play with an older version?
View attachment 24421
I'd definitely roll random gen. I'm not sure what causes that issue, but there's a lot in the mod that could have an adverse affect on Navezgane.

 
I'm glad you are enjoying it! Good luck in your dead is dead playthrough... hopefully you can see the sun rise on Day 3.
Uh, what happens on day 3? If it is anything like what happened to me on day 1, I'm probably done for, with or without antibiotics. Yikes!!!

 
Good luck! Stay safe
No luck, infection timer was ticking and I got reckless. Thought I cleared out a wilderness forge house, but they got in behind me. Wipe.

New world, and it is filled with dogs. But, I came across a town, and in a garbage pile just outside the trader I found a level 70 stone axe. I nearly cried with joy! Yes, joy for a stone axe!?!? What has this world come to?

 
No luck, infection timer was ticking and I got reckless. Thought I cleared out a wilderness forge house, but they got in behind me. Wipe.
New world, and it is filled with dogs. But, I came across a town, and in a garbage pile just outside the trader I found a level 70 stone axe. I nearly cried with joy! Yes, joy for a stone axe!?!? What has this world come to?
Tears of joy now. Tears of pain when it breaks! Use it wisely

 
Tears of joy now. Tears of pain when it breaks! Use it wisely
And that is why I am enjoying this mod so much, it forces me to change the way I think about even the most basic things. Durability. Never really think about that in most mods. Here, it is critical. Was upset with myself for using the stone axe on something not completely necessary. Also, nighttime. Normally, I stow myself away and just craft/cook/skill point use during the night (or mine safely underground). Here, it seems nighttime is a bit easier to loot as the Zeds seem to lose track of me while I crouch-walk. Such a HUGE change in my mindset. Still uncomfortable, but that's what is so enjoyable, cracking out of the routine.

Oh, amazing work on the recovery of arrows. I found a compound bow (something I never use in any other mod), and was able to recover a few arrows off the ground (and even one that was in a Zed's shoulder as he was coming at me). LOVE IT!!!

 
sphereii and xyth, THANKS!!!! This is an awesome POC. The weird thing for me is that is has SO many of the elements I was planning on implementing for my mod (e.g. the "real world" aspects re no crafting or repairs). As I'm learning the SDX tools (after working on xmls in my first interation), I'm finding more and more possibilities of what can be done.
In my first attempt with this mod, I've survived to midnight on day 1, but I'm slowly dying from an infection on a roof top. I've found a claw hammer, a crowbar, lots of hay bales, and plenty of clean water to survive for another day or so, I'm sure to die before finding an antibiotic. No town found, and the trader took a heavy beating before I cleared out of there (he had a nice purple steel pick axe for I think north of 40,000 dukes!!!!)

Problem for me is that I play "dead is dead" only. So, I'm not sure how far I'm going to get with this beauty. My concept is a bit story driven, and has many of your elements (but provides some starting items that are consistent with the story premise). I'm not sure how much of the xml I can mess with before ruining things...

Anyway, back to my slow death waiting for the infection to take me out. Thanks for the new level of "fun"!
This simple mod provides provides the basic mechanics for a decent nomad survival exerience. It lacks a story, one based on quests, events, and balance sufficent to make it fun in mid to end game. Hopefully modders like yourself will use this as a basis for many different survival storys.

 
Second world and I survived to Horde night. Was decently equipped with some luck drops (sledge hammer and compound bow). Was going to take on the horde in the boxing gym (the 1000 hp ring seemed a decent bet, after blasting out the stairs).

So, WTF? Chainsaws? Really?!? You guys are twisted....

DID NOT EXPECT THAT!!! What fun, awesome job. Survived, but only because I had about 15 gas barrels on my hot bar, so I could set them down, kite the zeds in a group and try to blow up the gas barrel for AOE damage.

Can't find a workbench, so it's going to be tough going from here (day 10--three mid-sized cities searched).

Again, great job, thanks for the awesome change of pace MOD, and horde day surprise!

 
Second world and I survived to Horde night. Was decently equipped with some luck drops (sledge hammer and compound bow). Was going to take on the horde in the boxing gym (the 1000 hp ring seemed a decent bet, after blasting out the stairs).
So, WTF? Chainsaws? Really?!? You guys are twisted....

DID NOT EXPECT THAT!!! What fun, awesome job. Survived, but only because I had about 15 gas barrels on my hot bar, so I could set them down, kite the zeds in a group and try to blow up the gas barrel for AOE damage.

Can't find a workbench, so it's going to be tough going from here (day 10--three mid-sized cities searched).

Again, great job, thanks for the awesome change of pace MOD, and horde day surprise!
Glad you are continuing to enjoy it :)

There's more to discover...

 
Quick question, as I end day 13. Are there any working Workbenches? I'm oh-for-11* (edit). Five traders with broken benches, 4 gas stations with broken benches, two junk yards with broken benches. Likely just bad luck, but I'm not sure. (Edit: forgot to include 2 broken benches in the western little hardware stores).

Also, are minibike seats in the loot table (I don't want to dig through the xml because I'm loving the surprises so far)? I've found 5+ steering columns and at least 4 minibike frames. No seat. Have all other components. Again, likely just RNG playing tricks on me.

So excited to see what day 14 horde brings for me. After the surprises on day 7, I have no idea what to expect and how to even prepare.

I should be working on my own mod, but this is just too fun. Again, thanks guys!

 
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AshCop was a fun experiment in reusing the vanilla cops mesh and texture. I really need to give him a boom stick though.

 
Quick question, as I end day 13. Are there any working Workbenches? I'm oh-for-11* (edit). Five traders with broken benches, 4 gas stations with broken benches, two junk yards with broken benches. Likely just bad luck, but I'm not sure. (Edit: forgot to include 2 broken benches in the western little hardware stores).
Also, are minibike seats in the loot table (I don't want to dig through the xml because I'm loving the surprises so far)? I've found 5+ steering columns and at least 4 minibike frames. No seat. Have all other components. Again, likely just RNG playing tricks on me.

So excited to see what day 14 horde brings for me. After the surprises on day 7, I have no idea what to expect and how to even prepare.

I should be working on my own mod, but this is just too fun. Again, thanks guys!
A lot of the workstations are broken in the world. However, there's a few POIs and some work benches in the trader will work.

 
A lot of the workstations are broken in the world. However, there's a few POIs and some work benches in the trader will work.
Finally found a working work bench on day 17. In my 7th town. In fact, it had 2, right across from each other!!! When it rains it pours. Finally could make some storage and spiked clubs. Yippee

 
Multiplayer servers

Hey, so I played some Singleplayer and I think I got the hang of the game, I was wondering if there was any Multiplayer servers. I found one server but I think it is password locked.

 
Hello, will you update your MOD to A17? :smile-new:
I was wondering the same thing since my dumbass just installed it in thinking it was for A17.

@sphereii and xyth

I play RH, WoTW, and UL in their own builds. I wan't this one too!

 
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