A New Chapter for The Fun Pimps and 7 Days to Die

Even before that. I remember a splash load screen from Alpha 9 or 10 that bandits were going to be coming soon. Difference between then and now is that they are now actively working on them. The work log has daily updates for bandit related content.
you may want to rephrase this post.
 
From kickstarter
Animals can turn into zombies too, Zombie bears.
That would be something that can be added without really having to add much.

AI attacks bears, if bear loses, it is repawned in a bear sleeper position
and gets up joining the fray.

That could be applied to the, coyote = dog, wolf = dire, chicken = either murder
chicken or vulture, Hog = Grace, snake = the big snek, Mountain lion and rabbit
= dead meat.

Maybe BI can revive the VR idea, and has enough experience to enact Mutithreading and
Gpuinstancing.

Dynamic Story Generation - The story unfolds through our “Dynamic Story Generation
System” which guides the player to other survivors, better loot and undiscovered
Points of Interests through story note quests.

White River Faction entities are considered survivors in xml. I guess bandits will be too.

Stealth and Distraction System - Crouch and sneak your way past enemies or throw
objects to distract them. Find or craft sight, sound or smell deterrents and attractor
recipes and items to exploit the sight, hearing or smell of the zombies to throw them
off track.

This one interests me, I use the crouch, sneak, and throw rocks and snowballs all of the
time, and kind of use a technique for my own deterrents, that is I kill animals to pass
some of the groups, eating rotten meat to create a sort of temporary disguise, would be
a nice final addition. If I could throw my meat around for distraction, that would be cool.

It could be tiered, meaning if the entities were tier grouped, then depending on how much
you raise you contamination level to, each tier would ignore you in a heirarchy. Just think
of the whisperers, or Dying light. It would not work on sleepers, if you do anything but walk
you are seen, walking on garbage brings them to the area, firearms break the camo effect, opening
loot containers break the effect, and it is constantly lowering health and stamina, the higher the
tier of you camo the faster the debuff occurs. It could allow you to approach an intended poi
without being followed, Melee one hit kills, don't break camo. The real antibiotics are needed to
reduce the effect faster.

Whether favored or not it would complete the loop.
 
Is there a difference between the Arch 01 and Arch 02 shapes? I spent ages looking at them and I cannot discern anything of the sort...
Odd place to ask, but you got me curious... the main difference I can find is that the curved surface seems to paint in different ways.
Ones on the left, twos on the right, both pairs are rotated 12 steps from one another. But both on the right still paint in the same direction.
Left side stretches the texture to fill the space, right side repeats a part (looks like extra drawers).
1775024517240.png
 
Grab the vaseline, boys, we about to get Managed!
I am not sure about his assumption. I think it was intended as a joke, but, I could be wrong. I mean, why would the community manager be posting the job listings? seems like a HR or project manager thing...but...I could be wrong. lol

I wish TFP had given Pokket a shot at being the community manager, but, maybe they didn't want someone they actually liked to have that position? I think it's a job where you could end up looking as bad as The Press Secretary...just depends on the bosses.
 
why would the community manager be posting the job listings? seems like a HR or project manager thing
I have no idea what IZ was referring to, but I took it to mean roughly "Behaviour listed an open position of a Comm Man, and that position has now been closed" ... nothing to do with "who is posting job postings", but that BE was looking for one recently.
 
I've always been slightly against the notion of a 7DTD 'community manager' because of the possibility it might curtail direct developer interaction here; being able to see - though sometimes sporadic - personal opinions and comments (Laz Man, Fataal, Schwanz, et al) from the development side of things is a rare and transparent relatively speaking wonderfully positive aspect and the only reason I frequent the forum at all.

If the interpretation of 'community manager' is someone who organizes polls, events, or other things of that nature, that's all well and good.
If the interpretation of 'community manager' is someone to filter and sanitize every bit of information for liability and PR team reasons, my disappointment will be immeasurable and my day surely ruined.
 
I'm back.
Well now i'm mostly sitting on Blight discord. Not gonna lie - i was shocked that Fun Pimps are going to be part of Behaviour because... Well 7dtd is pretty much completed right? just add bandits and that's all
Plus story mode and Sandbox options and who knows what else... Because they don't talk anymore!!! I'm sure there's a good reason for it, but still... Very frustrating to go from next to nothing, to actually no news whatsoever.
I hope things get in motion with Behaviour Interactive so that we get some kind of news, roadmap... Anything!!!
 
I'm back.
Well now i'm mostly sitting on Blight discord. Not gonna lie - i was shocked that Fun Pimps are going to be part of Behaviour because... Well 7dtd is pretty much completed right? just add bandits and that's all

There's still a year plus of work probably.

They also have another stuff in the pipeline apart from 7dtd.
 
I am not sure about his assumption. I think it was intended as a joke, but, I could be wrong. I mean, why would the community manager be posting the job listings? seems like a HR or project manager thing...but...I could be wrong. lol

I wish TFP had given Pokket a shot at being the community manager, but, maybe they didn't want someone they actually liked to have that position? I think it's a job where you could end up looking as bad as The Press Secretary...just depends on the bosses.

He didn't say the community manager is posting job listing, he said there was a job listing for a community manager.
 
since none of them are for a community manager I wondered why he said that...not to call him out...just to see if I missed something.
I guess they found someone recently for community manager so that's why it wasn't in the list I posted since those would be the jobs still available... Maybe?
One way or another...Still no communication. 😁
 
here's what he said:

these are the job listings:

since none of them are for a community manager I wondered why he said that...not to call him out...just to see if I missed something.

Hope that helps you.

I don't know if you know how job listing works, but if a community manager was hired, the job listing won't be there anymore. That's the same thing for basically every posting ever (unless they post somewhere and forget about it). It's pretty basic, but I hope it helps you.
 
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