I have a question, has TFP said they would not ever expose the setting for sprint in a xml file?
Not that I know of. But they also did not expose it, though there were a lot of comments of people unhappy with the change. Everywhere, on the local forums, on Steam, on Youtube. It was quite unpopular among many. I don't know any of the technicalities, how hard it is to make something accessible, but I'm pretty sure that if the devs were determined enough, they could've put setting in the xml files.
It's just an example, though.
Because if the whole point of thread is arguing that they should and never said that I not sure what trying to prove?
I was basically just saying what everybody agrees with, that modding should be very easy and not the privilege of a few nerds. That triggered a few nerds, I guess.
Code changes are not as simple as just changing a file when working on a collaborated product. I find it highly unlikely that TFP is holding anything back from being changed via xml because of them wanting to keep modders special.
I haven't really heard any official statements about any of that, maybe some were made, but all I know are vague comments about "support" or something. Steam workshop. Whatever that even means.
There is of course a difference between actively holding something back on purpose and simply not caring to bring something forward. And here we have a good reason to ask for things to be brought forward: So they know we want them. And not have this attitude:
Bottom line be happy TFP support modding at all. Take what they give you and use it or as others have said learn how to use the more advanced ways of getting the info you need. If that doesn't work for you then maybe instead of complaining about it let it go.
End of story!
If everybody always just says "yeah I can do that with some advanced method" (and those who want to be able to do it without such a method are declared leeches and lazy and whatnot), it might occur to the devs that it's not really necessary to make modding more convenient. But that as well is just a thought and not an assumption.
Any way there are people that don't even understand xml and they could come in and use the OP argument vs making it easier for them to mod because XML confuses them at what point do TFP have to go to accommodate people that are lacking knowledge of some aspect of coding?
They obviously don't have to do anything, they could end all development today and noone had any claim to anything. There is no obligation, I'm just saying what I'm thinking would be great. And since you bring it up, I have more thoughts to share: If I was in charge, I would hire a guy or order one I already hired - sooner or later - to include a modding menu to the game. Where you can tweak things without ever opening an editor or anything. Where you can tweak a block or an item, where you can, for example, change the stack size or the damage or the lootcointainer it can be found in. Where you can just copy a block and give it a new texture-combination, new attributes. Where you can create your own zombies from scratch. Or design your custom biome, or tweak the terrain generator. Just with buttons, drop-downs and sliders. Wouldn't that be great? That would
certainly be great.
Cuz once again: A person who is a professional programmer or has enough time to spend dozens of hours learning stuff is not necessarily a good modder. A good mod (or complete game) can purely rise from good ideas. For example when a creative mind tells a tech wizard what do code. Who made the game, the creative mind or the coder? It's maybe too philosophical for the location, but I say the creative mind. The coder is replacable, like a tool. And a lack of creativity cannot be compensated by technology. There won't ever be a slider for good ideas. A lack of knowledge can be compensated by technology.
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Oh for frack sake which moderator thought it would be a good idea to move this stupid conversation to the one pure section of the entire forum?
... This is exactly why we need moderators that understand the modding community.
And with "modding community" you mean you and people who agree with you..? What are the other modders then? Not modders, as you have implied about me a couple of times..?
Close this thread so it can die buried under pages and not muddy the rest of the thread, which is actually productive and useful.
Hey, I do agree that this thread is mostly unnecessary. It's so self-explanatory that everything I say is simply true. Why it was dragged out, well, we know the answer, hm? *wink wink*