A change to to Bedroll and Land claim block

And btw.

Where is under the aspect of balance the Benefit to have a huge Base ?

It Costs more Ressources

It Cost more Invested time

You have more outer wall you need to protect

PVPlayer see you base easyer

There are 3 things that could be a benefit, and all 3 would be balanced a other way

* Endless Loot without Zombies = No Respawn

* Larger fields with crops = Crps need a rebalance so or so

* ....

forget the third if there was ever one

 
No need Roland... This will not happen again and i'm sorry if i pulled you away from your workload m8, you already had enough on your plate dealing with others without having to come and deal with this mess. :(

 
It might be possible to "claim" a POI in it's entirety because those bounds are known even after placement. (in A17)
However, would it be okay for one bedroll to cover a skyscraper or hospital sized area...?
In a word Yes.... as i have said a lot of players like the idea of trying to do things from books/tv or movies...

Take movies 1978 Dawn of the dead and the 2004 remake, they take over a shopping mall - Day of the dead - underground army base, land of the dead - a skyscraper and part of a city ect... Now look at TV The walking dead - Farm, Prison, Town, Factory, Hospital ect.

Most zombie movies have some sort of base they take over and most of them are large POIs.

But this is not about laying claim to very large parts of the map... this is about finding a building, clearing it out 100% room by room, floor by floor, locking the place down and having a safe place to upgrade with workshops and stuff. Now i know TFPs don't really want players to be totally safe (and that's what the 7 day horde nights are for) but gamers evolve/adapt to games and do things Dev's did not see coming.

I just think if players claim a POI, do a full sweep and clear and then lock down the place there should not be any zombies spawning in the place unless they get in from the outside. Zombies/Sleepers that just pop up out of thin air breaks the immersion of the game for me and others.

And as you said "It might be possible to "claim" a POI in it's entirety because those bounds are known even after placement. (in A17)" which would be great, so if a new item could be added and not use the LC block that would do.

Remember this is just an idea, i'm not saying TFPs HAVE to do this... i just think it would make the game a bit better if it was.

 
If LCB's and Bedrolls worked vertically from 0 to 255, then it would solve the problem, no? It would be cool if the sleeper volumes self deleted if two conditions have been met:

Fired at least once

Bedroll/LCB present

...really, the ideal solution would be to make sleepers a one shot overall, and just increase the wandering hordes and have THEM walk to sleeper volumes and "sleep", thus re-initializing the volumes... that way, if the wanderings couldn't get in, they couldn't magically occupy.

 
Now THAT good sir is a great idea...

Having zombies wander into town and take up sleeper locations that have been cleared of them makes total sense to me and if they cannot get into a cleared and locked down building would fit 100%.

Guppycur i doff my cap to you. ;)

 
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