Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
[Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 2070 Super (ID=0x1e91)
Vendor:
VRAM: 8011 MB
Driver: 30.0.14.7111
Begin MonoManager ReloadAssembly
- Completed reload, in 3.875 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.881000 ms
2021-12-07T13:43:27 0.024 INF [Platform] Init
2021-12-07T13:43:27 0.105 INF [Platform] Using native platform: Steam
2021-12-07T13:43:27 0.107 INF [Platform] Using cross platform: EOS
2021-12-07T13:43:27 0.107 INF [Platform] Using server platform: Steam
2021-12-07T13:43:27 0.108 INF [Platform] Initializing Steam
2021-12-07T13:43:27 0.113 INF Starting PlayerInputManager...
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
2021-12-07T13:43:28 0.503 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2021-12-07T13:43:29 2.004 INF [Steamworks.NET] SteamAPI_Init() ok
2021-12-07T13:43:29 2.016 INF Not running in Big Picture Mode, no on-screen keyboard available
2021-12-07T13:43:29 2.016 INF [Platform] Initializing EOS
2021-12-07T13:43:30 2.473 INF [EOS] Initialize: Success
2021-12-07T13:43:30 2.823 INF Localization language: english
2021-12-07T13:43:30 2.853 INF Texture quality is set to 0
2021-12-07T13:43:30 2.854 INF Precaching...
2021-12-07T13:43:30 2.856 INF Precaching file: 7DaysToDie_Data/resources.assets
2021-12-07T13:43:30 2.979 INF [EAC] Initializing ...
2021-12-07T13:43:30 2.983 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
2021-12-07T13:43:31 4.243 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2021-12-07T13:43:31 4.252 INF Precaching file: Data/Bundles/blocktextureatlases
2021-12-07T13:43:32 5.183 INF Precaching file: Data/Bundles/terraintextures
2021-12-07T13:43:34 6.427 INF Precaching done
2021-12-07T13:43:36 8.812 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.952700 ms
2021-12-07T13:43:36 8.955 INF [GSM] Singleton Initialized...
2021-12-07T13:43:36 8.966 INF Awake IsFocused: True
2021-12-07T13:43:36 8.966 INF Awake
2021-12-07T13:43:36 8.983 INF Version: Alpha 20 (b218) Compatibility Version: Alpha 20, Build: Windows 64 Bit
2021-12-07T13:43:36 8.984 INF System information:
2021-12-07T13:43:36 8.984 INF OS: Windows 10 (10.0.18363) 64bit
2021-12-07T13:43:36 8.984 INF CPU: Intel(R) Core(TM) i7-10875H CPU @ 2.30GHz (cores: 16)
2021-12-07T13:43:36 8.984 INF RAM: 16168 MB
2021-12-07T13:43:36 8.984 INF GPU: NVIDIA GeForce RTX 2070 Super (8011 MB)
2021-12-07T13:43:36 8.984 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2021-12-07T13:43:36 8.985 INF Last played version: Alpha 20
2021-12-07T13:43:36 8.986 INF Local UTC offset: -6 hours
2021-12-07T13:43:36 8.988 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-12-07__13-42-59.txt -eac_executablename 7daystodie.exe
2021-12-07T13:43:36 9.034 INF Occlusion: Awake
2021-12-07T13:43:36 9.043 INF ApplyAllOptions streaming budget 7209.9 MB
2021-12-07T13:43:36 9.044 INF ApplyAllOptions current screen 1920 x 1080, 300hz, window 1920 x 1080, mode FullScreenWindow
2021-12-07T13:43:36 9.045 INF Texture quality is set to 0
2021-12-07T13:43:36 9.045 INF ApplyTextureFilter 2, AF Enable
2021-12-07T13:43:36 9.047 INF ApplyTerrainOptions 3
2021-12-07T13:43:36 9.310 INF [MODS] No mods folder found
2021-12-07T13:43:36 9.324 INF Loading permissions file at 'C:\Users\Robs-Asus\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2021-12-07T13:43:37 9.380 INF Loading permissions file done.
2021-12-07T13:43:37 9.493 INF GameSense server not found (no props file), disabling
2021-12-07T13:43:37 9.493 INF Awake done in 526 ms
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5400.
Total: 16.677200 ms (FindLiveObjects: 0.240000 ms CreateObjectMapping: 0.236000 ms MarkObjects: 16.135900 ms DeleteObjects: 0.064800 ms)
2021-12-07T13:43:37 10.064 INF Updated culture for display texts
2021-12-07T13:43:37 10.070 INF Reloading serveradmin.xml
2021-12-07T13:43:37 10.070 INF Loading permissions file at 'C:\Users\Robs-Asus\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2021-12-07T13:43:37 10.071 INF Loading permissions file done.
2021-12-07T13:43:38 10.727 INF [XUi] Parsing all window groups completed in 643 ms total.
2021-12-07T13:43:40 12.447 INF [XUi] Initialized all window groups completed in 816 ms total.
2021-12-07T13:43:40 12.939 INF LoadTextureArraysForQuality quality -1 to 0, reload False
2021-12-07T13:43:41 14.263 INF Loaded (local): rwgmixer
2021-12-07T13:43:42 14.353 INF Loaded (local): archetypes
2021-12-07T13:43:42 14.386 INF Loaded (local): color_mappings
2021-12-07T13:43:42 14.418 INF Loaded (local): loadingscreen
2021-12-07T13:43:42 14.423 INF WorldStaticData.Init() needed 3.000s
2021-12-07T13:43:42 14.431 INF [Steamworks.NET] Login ok.
2021-12-07T13:43:42 14.432 INF [EOS] Login
2021-12-07T13:43:59 31.445 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: invalid HTTP response code received. URL:
https://api.epicgames.dev/sdk/v1/default?platformId=WIN, HTTP code: 0, content length: 0, actual payload size: 0
2021-12-07T13:43:59 31.445 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: request failed, libcurl error: 7 (Couldn't connect to server)
2021-12-07T13:43:59 31.445 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: libcurl info message cache 0 ( Trying 45.0.0.3...)
2021-12-07T13:43:59 31.445 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: libcurl info message cache 1 (TCP_NODELAY set)
2021-12-07T13:43:59 31.446 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: libcurl info message cache 2 (connect to 45.0.0.3 port 3128 failed: Timed out)
2021-12-07T13:43:59 31.446 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: libcurl info message cache 3 (Failed to connect to 45.0.0.3 port 3128: Timed out)
2021-12-07T13:43:59 31.446 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: libcurl info message cache 4 (Closing connection 0)
2021-12-07T13:43:59 31.446 WRN [EOS] [LogHttp - Warning] Lockout of 3.740776s on
https://api.epicgames.dev/sdk/v1/default?platformId=WIN
2021-12-07T13:44:02 35.261 WRN [EOS] [LogHttp - Warning] Retry 1 on
https://api.epicgames.dev/sdk/v1/default?platformId=WIN
2021-12-07T13:44:23 56.331 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: invalid HTTP response code received. URL:
https://api.epicgames.dev/sdk/v1/default?platformId=WIN, HTTP code: 0, content length: 0, actual payload size: 0
2021-12-07T13:44:23 56.331 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: request failed, libcurl error: 7 (Couldn't connect to server)
2021-12-07T13:44:23 56.331 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: libcurl info message cache 5 (Hostname 45.0.0.3 was found in DNS cache)
2021-12-07T13:44:23 56.331 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: libcurl info message cache 6 ( Trying 45.0.0.3...)
2021-12-07T13:44:23 56.331 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: libcurl info message cache 7 (TCP_NODELAY set)
2021-12-07T13:44:23 56.331 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: libcurl info message cache 8 (connect to 45.0.0.3 port 3128 failed: Timed out)
2021-12-07T13:44:23 56.331 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: libcurl info message cache 9 (Failed to connect to 45.0.0.3 port 3128: Timed out)
2021-12-07T13:44:23 56.331 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: libcurl info message cache 10 (Closing connection 1)
2021-12-07T13:44:23 56.331 WRN [EOS] [LogHttp - Warning] Lockout of 4.199591s on
https://api.epicgames.dev/sdk/v1/default?platformId=WIN
2021-12-07T13:44:28 60.574 WRN [EOS] [LogHttp - Warning] Retry 2 on
https://api.epicgames.dev/sdk/v1/default?platformId=WIN
2021-12-07T13:44:49 81.610 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: invalid HTTP response code received. URL:
https://api.epicgames.dev/sdk/v1/default?platformId=WIN, HTTP code: 0, content length: 0, actual payload size: 0
2021-12-07T13:44:49 81.610 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: request failed, libcurl error: 7 (Couldn't connect to server)
2021-12-07T13:44:49 81.610 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: libcurl info message cache 11 (Hostname 45.0.0.3 was found in DNS cache)
2021-12-07T13:44:49 81.610 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: libcurl info message cache 12 ( Trying 45.0.0.3...)
2021-12-07T13:44:49 81.610 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: libcurl info message cache 13 (TCP_NODELAY set)
2021-12-07T13:44:49 81.610 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: libcurl info message cache 14 (connect to 45.0.0.3 port 3128 failed: Timed out)
2021-12-07T13:44:49 81.610 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: libcurl info message cache 15 (Failed to connect to 45.0.0.3 port 3128: Timed out)
2021-12-07T13:44:49 81.610 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: libcurl info message cache 16 (Closing connection 2)
2021-12-07T13:44:49 81.610 WRN [EOS] [LogHttp - Warning] Lockout of 12.424696s on
https://api.epicgames.dev/sdk/v1/default?platformId=WIN
2021-12-07T13:45:01 94.123 WRN [EOS] [LogHttp - Warning] Retry 3 on
https://api.epicgames.dev/sdk/v1/default?platformId=WIN
2021-12-07T13:45:22 115.159 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: invalid HTTP response code received. URL:
https://api.epicgames.dev/sdk/v1/default?platformId=WIN, HTTP code: 0, content length: 0, actual payload size: 0
2021-12-07T13:45:22 115.159 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: request failed, libcurl error: 7 (Couldn't connect to server)
2021-12-07T13:45:22 115.159 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: libcurl info message cache 17 ( Trying 45.0.0.3...)
2021-12-07T13:45:22 115.159 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: libcurl info message cache 18 (TCP_NODELAY set)
2021-12-07T13:45:22 115.159 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: libcurl info message cache 19 (connect to 45.0.0.3 port 3128 failed: Timed out)
2021-12-07T13:45:22 115.159 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: libcurl info message cache 20 (Failed to connect to 45.0.0.3 port 3128: Timed out)
2021-12-07T13:45:22 115.159 WRN [EOS] [LogHttp - Warning] 00000127E4D85D80: libcurl info message cache 21 (Closing connection 3)
2021-12-07T13:45:22 115.159 WRN [EOS] [LogHttp - Warning] Lockout of 31.591297s on
https://api.epicgames.dev/sdk/v1/default?platformId=WIN
2021-12-07T13:45:24 117.258 INF Terminating threads
2021-12-07T13:45:24 117.258 INF OnApplicationQuit
2021-12-07T13:45:24 117.263 INF Terminating threads
2021-12-07T13:45:24 117.263 INF OnApplicationQuit