@SgtThompson To add to what Fox said, I'm going to base your hardware in my recommendation on known facts. I'm comparing 10 years worth of Intel chipsets with known performance that I have personally tested in a variety of configurations to state the information I do. I even have a lot of hardware here, to were I can just toss together a system for testing with similar specs.
(Excluding the high-end GPUs and 4k, because I have a budget, and it's not all that large.) I will test resolutions from 800x600 all the way up to 5760x1080. What I'm not able to test, I can extrapolate based on known benchmarking data for the hardware listed, and compare it to my known configurations.
Take
this thread for example.
OP's CPU will work great in a server environment. However for performance in gaming, it falls horribly short. They also made other poor choices in their hardware configuration that while it may work fine for playing and streaming regular games, it falls way short of acceptable for a game as intense as this one.
(and honestly the build looks like it was made more to look flashy, than for actual use.)
This real issue is that quite often people don't understand how demanding this game is, and assume it should run just fine on their aging hardware. Just because they can run GTA-V at 144FPS doesn't mean jack squat in comparison. Another issue that is often overlooked is system bloat, and other software interfering with the game client's performance. Half the time, we barely even get actual specs to reference their issue. Like the OP of this thread that only gave the most bare amount of information possible in the first thread. Then later discover that he's running a resolution double of what the game is designed for. This is a Voxel game, and as you increase the resolution, you're not just increasing demand from your GPU. You're also increasing demand from the CPU and RAM.
And back on-topic, the OP's system here is quite capable. My current system runs a wee bit faster than theirs clocks at, with the exception of my GPU. I've got a 1060, and they've got a 2080. So if I can get a stable 60FPS with near-ultimate settings, there is zero reason they shouldn't be able to do the same. Assuming their system is properly optimized.
As a result, I focused on the most probable issues based on the things I have seen very commonly occurring in systems. This is built from assisting people here since 2004, and developing/supporting PC's and consoles for over 35 years.