7D2D Crash after Windows 10 Updates

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You possibly got new display drivers with the update, it seems to be crashing when it's trying to load your GPU up.

Try deleting your video card drivers and reinstall the latest ones from AMD / NVIDIA. Stuff usually goes haywire when MSUpdate gives you GPU drivers.

 
Yep. Windows Update almost always installs the Windows video driver for your GPU, which doesn't have support for Direct3D Acceleration.

Clean install of the video drivers direct from the manufacturer every time Windows does a major update is the standard fix.

 
According to Eventlog the update did not touch the drivers. Anyway, I uninstalled the nvidia drivers and downloaded and installed them again directly from nvidia. Unfortunately this didn't work, the game still refuses to start (no matter if EAC or noEAC).

i also had the game checked for validity in the steam (everything was ok). I completely deleted the settings of 7D2 within %APPDATA%, just like everything before without success.

If i change in the Launcher options from DirectX 11 to GLCore it works.

Edit: after some research in the support forums of steam i came across the citrix, which has nothing to do with the topic and also not with the update, can create problems with unity? Now I have uninstalled Citrix Workspace, and the game starts again ?!?! Ok, now I have to think about how I can still use Citrix for my work and still play, maybe 2 user profiles.

Edit2: after looking deeper in the crash.dmp, this seems to be a (known) bug with unity in combination with the citrix display driver.

> UnityPlayer.dll!__crt_strtox::parse_integer<unsigned long,class __crt_strtox::c_string_character_source<wchar_t> >(struct __crt_locale_pointers * const,class __crt_strtox::c_string_character_source<wchar_t>,int,bool) UnbekanntUnityPlayer.dll!wcstoul() Unbekannt

UnityPlayer.dll!GetDisplayAdapterPropertyWMI() Unbekannt

UnityPlayer.dll!windriverutils::GetDisplayDriverVersionString(int,class core::basic_string<char,class core::StringStorageDefault<char> > &) Unbekannt

UnityPlayer.dll!GraphicsCaps::InitD3D11(void) Unbekannt

UnityPlayer.dll!CreateD3D11GfxDevice(void) Unbekannt

UnityPlayer.dll!CreateClientGfxDevice(enum GfxDeviceRenderer,enum GfxCreateDeviceFlags) Unbekannt

UnityPlayer.dll!CreateGfxDevice(enum GfxDeviceRenderer,enum GfxCreateDeviceFlags) Unbekannt

UnityPlayer.dll!InitializeGfxDevice(void) Unbekannt

UnityPlayer.dll!InitializeEngineGraphics(bool) Unbekannt

UnityPlayer.dll!PlayerInitEngineGraphics(bool) Unbekannt

UnityPlayer.dll!UnityMainImpl(struct HINSTANCE__ *,struct HINSTANCE__ *,wchar_t *,int) Unbekannt

UnityPlayer.dll!UnityMain() Unbekannt

7DaysToDie.exe!__scrt_common_main_seh() Unbekannt

kernel32.dll!00007ffcbc7f3034() Unbekannt

ntdll.dll!00007ffcbd783691() Unbekannt
which is strange, as it worked without problems before and only appeared after the windows update.

 
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Strange indeed, I knew about Citrix having issues with Unity in general (access violation crashes etc.) due to the virtual display driver it requires. But this seemed like a different case at first.

 
same issue here.

uninstalled ctx workspace and it starts again --> according to https://forum.unity.com/threads/problem-with-citrix-workspace.589342/ there is a fix in (newer?) unity versions available.

disabling the ctx graphics driver did not help, but it worked instant when the software got uninstalled. not an optimal solution though, nobody uses ctx for fun. :D

edit: yay, seems to have fixed itself, however..!

 
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