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7 Days to Die - Unique Relics - Game Version 1.0

Thanks for the notice & report.
I was out for a bit so I missed it.
Looks like on the Nexus Mods page, there is a credits/links section.
View attachment 31451
They stole mods and made a pack without asking anyone. They didn't even mention the mods in the pack. They published that list after a few people reacted. It's ridiculous that this mod pack is still live. nexusmods really sucks.

 
Relic: Mechanergy

This relic is hit or miss if it wants to work.  When it stops working, I have to take off and put back on my chest piece to get the stamina bonus.  Anytime I interact with a vehicle, it messes it up again.  I'm not sure if it's affecting all chest relics or not, this is just the one I've noticed.

 
Relic: Mechanergy

This relic is hit or miss if it wants to work.  When it stops working, I have to take off and put back on my chest piece to get the stamina bonus.  Anytime I interact with a vehicle, it messes it up again.  I'm not sure if it's affecting all chest relics or not, this is just the one I've noticed.
Sorry it took me a bit to reply, but yeah, this sucks.
I just tested, and noticed 2 issues now:

1) Entering a game with equipment that has Relics or Rings, wont apply them (wont apply the buff granted from the mod in equipment)
I needed to de-equip my body armor and gloves, then re-equip them to re-apply the Ring / Relic's effects

2) Most effects from the Relics mod are buffs (most not visible). When mounting a vehicle, the buffs are removed, but dismounting will re enable the buffs.


Looks like I'll have to spend some time figuring out what was changed to cause this.

I hopefully fixed the issues with buffs from Relic effect.
Replace the Relics Mod's buffs.xml with this:
https://drive.google.com/file/d/1CV-0iXVZ3WYmQSzPBh2sJtJU3ruqLXsX/view?usp=sharing

Let me know if any issues.

 
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