PC 4x4 and Gyrocopter feedback and suggestions

Talscar

New member
Outline:

4x4 Truck

  • Truck feels like a box that drives like a motorcycle.
  • Sounds over powered and feels underpowered.
  • Suspension feels as though it does not exist.
  • Sounds don't sound synchronous to the driving power of the vehicle.
  • As a User, my expectations are the vehicle
  • 1. does pull up hills with a high angle of ascent
  • 2. rock and roll with suspension


Gyrocopter

  • The value seems to high for what I would get
  • The value may feel just right with the addition of being able to drop bombs
  • 1. Bombs cost a lot so the value of the ability to drop bombs seems as though it will weigh up
  • The Gyrocopter seems reminiscent of Mad Max.


So during a few moments of testing when I was in creative mode on my world I am playing on... I decided to take a chance to test what I am looking forward to driving and using which is the 4x4 Truck... I own a 4X4 in the real world and I like how it performs... So having expectations for the 4x4 Truck in-game I was hoping to get something decent. The capacity being greater than the Motorcycle and being a 4x4 actually feeling like a 4x4.

To my disappointment the 4x4 feels like a box... It feels like it drives like the motorcycle with a huge body and sounds Over Powered... It does not go over Terrain as I would expect the 4x4 to go... It feels like it has no suspension at all! It feel's like a box on a motorcycle.

When I drive the 4x4, I expect the sounds to be synchronous with the power and speed of a 4x4. It's power sounds high but it's output it quite low.

As a User I expect the 4x4 to pull up hills but maybe with a little struggle.

I'd expect the body to rock and roll independent of the drive-line slightly. FYI Torsion bars and leaf spring suspension.

I'd expect the 4x4 to sound like one of either a Diesel or Petrol engine. Preferably diesel because it can drive with a lower tone and still put out way more power... Unless it does not have a turbo.

The 4x4 seem's like a lethal weapon for fighting zombies which is cool. But even though it can kill zombies, my expectations of the 4x4 is it can tackle Terrain that normal rear wheel drives and motorcycles can not due to the limited power they can put to the ground on a high angle of ascent.

As for the Gyrocopter well... It's value seems quite high but it's value seems fair since it fly's in the air and you avoid enemy's... But still, my issue is the fact it's value seems to high for what I would get. The only change I would make would be the idea of dropping bombs. I think that's all the gyro-copter really needs in order to feel like it's worth it!

Remember crafting dynamite does cost a bit, so being able to drop dynamite it's just an ability to kill zombies and potentially make holes at a high cost with minimal safety risk. It might even be wise to have a standard hand bomb instead that does not damage blocks to account for multiplayer where people could drop tnt in bases to destroy them from above.

The Gyrocopter seems reminiscent of Mad Max to which in the second film it was flown but also used to drop snakes on cars and bombs... The snakes were to scare the drivers of cars. Mad max was also based on a post-apocalyptic world.

I will validate I am level 62 currently and have not attained the steel perk. I have the minibike still but working towards a Motorcycle. I understand that at the point I would get those vehicles that my Steel Production should present to me enough to make the vehicles several times over easily. That being said, I don't know how the progression curve feels at which I can get the vehicles and at that point understand their values. However, I do have a grease monkey perk for 30 minutes and have been looking for a hammer and forge perk for 30 minutes to make the Forged Steel I need to then make any vehicle or weapon I want.

I have however read some people do not like the level requirements to attain those vehicle. I strongly disagree because the strategy to getting those vehicles is to already be seeking the materials and the Grease monkey perk which is more common in my game than Hammer and Forge. I have being buying steel from the trader and hoping to get another bike and find other traders to get material even faster.

 
4x4 Truck= Break a stone and lost 5 % durability. Crash into a tree, nothing happen. 4x4 is for when you need to drive into wasteland(coz landmines)/ go somewhere really far(it is faster than motorbike). Still it does cost way more repair kit/gas to maintain so I have gone back to using a motorbike for the most part of the game.

The Gyrocopter is really hard to use. Unless you have to travel really far across the world it is not really worth the trouble.

I heard that you can get steel from harvesting blocks. Didn't bother to buy steel from trader coz it cost way too much back when I had 0 better barter.

 
My biggest complaint with vehicles right now is that the 1x1 m blocks in the world right now cause too much of a grade. On Navezgane, I beat the piss out of all my bridges and had to constantly repair the ramps onto them and keep them upgraded. I tried to figure out if I could make the vehicle do no dmg to certain block types, but couldn't figure it out myself.

The motorbike is damn near perfect. I think a little better gas mileage should be considered for it but it seems to be the all around best form of transportation, in general.

The 4x4 suffers from the block grade too much. It should be an all terrain vehicle, but since you're constantly snagging on the dirt on inclines you end up just being slowed down way too much. The 4x4 should also be nearly impossible to get airborne so it can do the job of being all terrain better. The fuel consumption, storage, and speed all seem spot on though.

The Gyro is garbage. Great concept but it seems development overvalued the ability to fly over terrain big time. The thing is a gas hog with a tiny tank and moves the same speed as the minibike. If it landed on a dime and required no run way, it would be totally justified. As is though, it's just not worth using over anything else.

 
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The Gyro is garbage. Great concept but it seems development overvalued the ability to fly over terrain big time. The thing is a gas hog with a tiny tank and moves the same speed as the minibike. If it landed on a dime and required no run way, it would be totally justified. As is though, it's just not worth using over anything else.
The current state of the gyro is possibly to make sure it is not used for horde nights, or really

suck at it. Which is why i belive it comes triple nerfed, with feral puking vultures, extreme gas usage

and slow speed. It's like they don't want it to be used at all.

I modded its max speed to 20, and reduced gas usage by 3/4. That makes it usable for long

trips, but still not what i would use for shorter distances.

 
4x4 Truck= Break a stone and lost 5 % durability. Crash into a tree, nothing happen. 4x4 is for when you need to drive into wasteland(coz landmines)/ go somewhere really far(it is faster than motorbike). Still it does cost way more repair kit/gas to maintain so I have gone back to using a motorbike for the most part of the game.
The Gyrocopter is really hard to use. Unless you have to travel really far across the world it is not really worth the trouble.

I heard that you can get steel from harvesting blocks. Didn't bother to buy steel from trader coz it cost way too much back when I had 0 better barter.
If I recall, default motorcycle speed is slightly higher than default 4x4 speed. But to be honest, I modded them to be equal to each other and to the max sprinting speed. I can't stand having to press shift to drive with the max speed all the time.

I like 4x4's large inventory size, I find it helpful for longer looting trips.

I'm yet to get the gyro, but if I fund it underwhelming, I'll just mod it. It's an end game item, it really needs to shine.

 
If I recall, default motorcycle speed is slightly higher than default 4x4 speed. But to be honest, I modded them to be equal to each other and to the max sprinting speed. I can't stand having to press shift to drive with the max speed all the time.
I like 4x4's large inventory size, I find it helpful for longer looting trips.

I'm yet to get the gyro, but if I fund it underwhelming, I'll just mod it. It's an end game item, it really needs to shine.
The Gyro is underwhelming imo. We'll see after mods are out for it, ect. But in my experience, not really worth the materials.

 
As the owner of both 4x4 pickups my entire life and current owner of five (soon to be six) motorcycles, I agree with some points here. My big, fat, pig Harley can stomp my twin-turbo F150 any day of the week in top end speed. It also gets about 48mpg average, which seems to be better than the bike in-game. Then again, I don't have the cow-catcher from a steam locomotive on my Harley! I do enjoy the in-game bike, but the speed does not match the sound of the engine. Oh yeah, and you use a v-twin, single-pin crank engine sound (Harley) but there are four pipes on each side of the engine, indicating a V8 under the seat.

My biggest complaint currently is the extreme damage to terrain and the vehicles themselves take. Run over a rock on your bicycle and lose a percent or two. I don't know about you guys, but I used to jump my bikes and land HARD. This was back in the 1980's and 1990's when we did not have shocks on bikes. Rocks do not harm bikes. Nor do bikes bust rocks into dust.

Same for the motorcycle. Constantly damaging bridges and terrain, and taking damage from tiny rocks. That is my biggest complaint actually. That my bicycle and motorcycle can literally destroy terrain and take damage while doing it, when I am riding on a paved road. I can live with the rest, and to be honest I expect this to change as the devs improve the game. Just annoying for now, having a bicycle that can dig mine-shafts and be destroyed in the process.

 
4x4 Truck= Break a stone and lost 5 % durability. Crash into a tree, nothing happen. 4x4 is for when you need to drive into wasteland(coz landmines)/ go somewhere really far(it is faster than motorbike). Still it does cost way more repair kit/gas to maintain so I have gone back to using a motorbike for the most part of the game.
The Gyrocopter is really hard to use. Unless you have to travel really far across the world it is not really worth the trouble.

I heard that you can get steel from harvesting blocks. Didn't bother to buy steel from trader coz it cost way too much back when I had 0 better barter.
i stopped using the 4x4, i took it to the wasteland for the first time and in just a couple minutes it was nearly destroyed. It would cost too much to repair that often. As for the extra storage, i've lost 1 bicycle, 1 minibike and 2 motorbikes so it's not worth the risk to use vehicle storage. As for the gyrocopter i've not build one yet but i have tried it out and it's just a silly gimmick, it fly's like a plane for a start despite being a vehicle thats name ends with "copter" which doesn't make sense and it is so slow and glitchy. As is it just doesn't have a use can't really land on buildings and it's not faster than any other vehicles and they nerfed the hell out of water in rwg so there is no need to use it to cover large areas of water because there aren't any.

 
I agree with everybody's assessment.

The 4x4 is just a big box that hits everything, especially in the wastelands and frozen biomes. The amount of damage that it takes isn't worth it. The only reason to drive the 4x4 is if you're going to stay on the road and you need the large amount of storage space. Outside of that, don't bother and leave it parked in a storage chest. The motorcycle is my #1 traveling option.

My group doesn't have the gyro unlocked yet but we plan to only build 1 of them to see how it performs.

 
The 4x4 has so many problems that even in my co-op game, where it should shine due to our two-person scavenger runs, we're trying to phase it out in favor of a pair of motorbikes. It's big, chunky, slow, and easily-damaged because it hits everything. It has less storage capacity than two motorbikes and seems to use just as much gas. It also chews up Navezgane's bridges like nobody's business - I've had to upgrade the one nearest our base twice. And the sound it makes is hilarious - It sounds like it's hauling *** and tearing up the ground, but it's really waddling along like a cop zombie (and tearing up the ground).

We have yet to use the gyrocopter since we're not a high enough level for it.

 
The problem with the gyrocopter is it was added to a world that wasn't built with it in mind. Everything is easily accessible on foot while ground based vehicles provide speed and storage. They can even drive through water now. They're incredibly slow while doing so but there's no significant amount of water in the world and rivers are not wide. There's almost no practical application for the flight, which is the only thing it brings to the table over other vehicles. It's pretty much completely novelty especially since you need to be such a high level to obtain it.

 
I finally tried the gyrocopter yesterday. I have to say, it was a frustrating experience. I fully understand what it physically is and how it flies, but for the sake of usability they should have made it fly like a helicopter. This isn't a flight simulator. I'll see if it can be modded to hover, but as of right now I can find very little use for it.

 
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