Outline:
4x4 Truck
Gyrocopter
So during a few moments of testing when I was in creative mode on my world I am playing on... I decided to take a chance to test what I am looking forward to driving and using which is the 4x4 Truck... I own a 4X4 in the real world and I like how it performs... So having expectations for the 4x4 Truck in-game I was hoping to get something decent. The capacity being greater than the Motorcycle and being a 4x4 actually feeling like a 4x4.
To my disappointment the 4x4 feels like a box... It feels like it drives like the motorcycle with a huge body and sounds Over Powered... It does not go over Terrain as I would expect the 4x4 to go... It feels like it has no suspension at all! It feel's like a box on a motorcycle.
When I drive the 4x4, I expect the sounds to be synchronous with the power and speed of a 4x4. It's power sounds high but it's output it quite low.
As a User I expect the 4x4 to pull up hills but maybe with a little struggle.
I'd expect the body to rock and roll independent of the drive-line slightly. FYI Torsion bars and leaf spring suspension.
I'd expect the 4x4 to sound like one of either a Diesel or Petrol engine. Preferably diesel because it can drive with a lower tone and still put out way more power... Unless it does not have a turbo.
The 4x4 seem's like a lethal weapon for fighting zombies which is cool. But even though it can kill zombies, my expectations of the 4x4 is it can tackle Terrain that normal rear wheel drives and motorcycles can not due to the limited power they can put to the ground on a high angle of ascent.
As for the Gyrocopter well... It's value seems quite high but it's value seems fair since it fly's in the air and you avoid enemy's... But still, my issue is the fact it's value seems to high for what I would get. The only change I would make would be the idea of dropping bombs. I think that's all the gyro-copter really needs in order to feel like it's worth it!
Remember crafting dynamite does cost a bit, so being able to drop dynamite it's just an ability to kill zombies and potentially make holes at a high cost with minimal safety risk. It might even be wise to have a standard hand bomb instead that does not damage blocks to account for multiplayer where people could drop tnt in bases to destroy them from above.
The Gyrocopter seems reminiscent of Mad Max to which in the second film it was flown but also used to drop snakes on cars and bombs... The snakes were to scare the drivers of cars. Mad max was also based on a post-apocalyptic world.
I will validate I am level 62 currently and have not attained the steel perk. I have the minibike still but working towards a Motorcycle. I understand that at the point I would get those vehicles that my Steel Production should present to me enough to make the vehicles several times over easily. That being said, I don't know how the progression curve feels at which I can get the vehicles and at that point understand their values. However, I do have a grease monkey perk for 30 minutes and have been looking for a hammer and forge perk for 30 minutes to make the Forged Steel I need to then make any vehicle or weapon I want.
I have however read some people do not like the level requirements to attain those vehicle. I strongly disagree because the strategy to getting those vehicles is to already be seeking the materials and the Grease monkey perk which is more common in my game than Hammer and Forge. I have being buying steel from the trader and hoping to get another bike and find other traders to get material even faster.
4x4 Truck
- Truck feels like a box that drives like a motorcycle.
- Sounds over powered and feels underpowered.
- Suspension feels as though it does not exist.
- Sounds don't sound synchronous to the driving power of the vehicle.
- As a User, my expectations are the vehicle
- 1. does pull up hills with a high angle of ascent
- 2. rock and roll with suspension
Gyrocopter
- The value seems to high for what I would get
- The value may feel just right with the addition of being able to drop bombs
- 1. Bombs cost a lot so the value of the ability to drop bombs seems as though it will weigh up
- The Gyrocopter seems reminiscent of Mad Max.
So during a few moments of testing when I was in creative mode on my world I am playing on... I decided to take a chance to test what I am looking forward to driving and using which is the 4x4 Truck... I own a 4X4 in the real world and I like how it performs... So having expectations for the 4x4 Truck in-game I was hoping to get something decent. The capacity being greater than the Motorcycle and being a 4x4 actually feeling like a 4x4.
To my disappointment the 4x4 feels like a box... It feels like it drives like the motorcycle with a huge body and sounds Over Powered... It does not go over Terrain as I would expect the 4x4 to go... It feels like it has no suspension at all! It feel's like a box on a motorcycle.
When I drive the 4x4, I expect the sounds to be synchronous with the power and speed of a 4x4. It's power sounds high but it's output it quite low.
As a User I expect the 4x4 to pull up hills but maybe with a little struggle.
I'd expect the body to rock and roll independent of the drive-line slightly. FYI Torsion bars and leaf spring suspension.
I'd expect the 4x4 to sound like one of either a Diesel or Petrol engine. Preferably diesel because it can drive with a lower tone and still put out way more power... Unless it does not have a turbo.
The 4x4 seem's like a lethal weapon for fighting zombies which is cool. But even though it can kill zombies, my expectations of the 4x4 is it can tackle Terrain that normal rear wheel drives and motorcycles can not due to the limited power they can put to the ground on a high angle of ascent.
As for the Gyrocopter well... It's value seems quite high but it's value seems fair since it fly's in the air and you avoid enemy's... But still, my issue is the fact it's value seems to high for what I would get. The only change I would make would be the idea of dropping bombs. I think that's all the gyro-copter really needs in order to feel like it's worth it!
Remember crafting dynamite does cost a bit, so being able to drop dynamite it's just an ability to kill zombies and potentially make holes at a high cost with minimal safety risk. It might even be wise to have a standard hand bomb instead that does not damage blocks to account for multiplayer where people could drop tnt in bases to destroy them from above.
The Gyrocopter seems reminiscent of Mad Max to which in the second film it was flown but also used to drop snakes on cars and bombs... The snakes were to scare the drivers of cars. Mad max was also based on a post-apocalyptic world.
I will validate I am level 62 currently and have not attained the steel perk. I have the minibike still but working towards a Motorcycle. I understand that at the point I would get those vehicles that my Steel Production should present to me enough to make the vehicles several times over easily. That being said, I don't know how the progression curve feels at which I can get the vehicles and at that point understand their values. However, I do have a grease monkey perk for 30 minutes and have been looking for a hammer and forge perk for 30 minutes to make the Forged Steel I need to then make any vehicle or weapon I want.
I have however read some people do not like the level requirements to attain those vehicle. I strongly disagree because the strategy to getting those vehicles is to already be seeking the materials and the Grease monkey perk which is more common in my game than Hammer and Forge. I have being buying steel from the trader and hoping to get another bike and find other traders to get material even faster.