Well, they did try bandits at one point. Someone who was around back then will have to say which alpha that was in. Or possibly it was only in the internal testing versions. But they didn't work well and were removed pretty quickly from what I understand. So they decided to postpone them until they could improve the bandits to something worth having in the game and add in additional features and mechanics to make them work better in the game. They are ready to start implementing them and getting their AI working the way they feel is good, so they are at the point to where they are going to add them.Do you all remember the initial bandit announcement? A14 told us there would be bandits in A15, then there was a delay in A15, A16, A17, A18, A19, A20, A21, V1.0, and V2.0. So, a delay in V3.0 is perfectly normal.
Would that also be the bandits we're seeing in overhaul mods, perchance? If so, I don't blame them for taking them out until they had someone on staff who could implement them properly.Well, they did try bandits at one point... But they didn't work well and were removed pretty quickly from what I understand. So they decided to postpone them until they could improve the bandits to something worth having in the game and add in additional features and mechanics to make them work better in the game.
Yes.Would that also be the bandits we're seeing in overhaul mods, perchance? If so, I don't blame them for taking them out until they had someone on staff who could implement them properly.
No matter how much they scammed the community, there are still people left who defend them no matter what ))Why should any of us believe that Bandits will be showing up?
Seriously guys, you have exhausted every ounce of goodwill you once had with your community.
Gaslight us some more please...
My Stockholm syndrome isn't fully locked in yet
No matter how much they scammed the community, there are still people left who defend them no matter what ))
Well, they did try bandits at one point. Someone who was around back then will have to say which alpha that was in. Or possibly it was only in the internal testing versions. But they didn't work well and were removed pretty quickly from what I understand. So they decided to postpone them until they could improve the bandits to something worth having in the game and add in additional features and mechanics to make them work better in the game. They are ready to start implementing them and getting their AI working the way they feel is good, so they are at the point to where they are going to add them.
Now, I wasn't around at the time the bandits were initially being set up. After the point where they decided they weren't good enough and put them on hold, did they continue to say bandits would be in the next alpha? I know they weren't saying that as of A20 when I started to play the game. They only gave a version for bandits when the roadmap was released for 1.0 and that was to have bandits in 3.0. Even though they changed version numbers so that bandits are 4.0, 3.0 isn't even out yet, so based on the version they said, there was no expectation of having bandits anywhere between A20 and 3.0. Yes, the timeframe for updates was pushed back, and yes, they changed 2.7 to 3.0 and 3.0 to 4.0 (really dumb idea, imo), but the end result is that what was originally 3.0 is still bandits and still planned (I'm expecting a delay) to be done by the end of the year.
So all the complaints that they keep pushing bandits back when they weren't even saying that bandits would be released in any specific version before the announcement about 3.0 since at least A20 is kind of dumb. If they kept saying the next version and then said that it was pushed to the next version and so on, then that would be cause for complaining about being pushed back. When they just said they aren't coming yet and then eventually said 3.0, that's an entirely different thing.
Personally, I'm not even interested in bandits. I'll give them a try and see if they are worth having in the game, but I have a strong feeling that I'll end up disabling them either through a game option if there is one or else through a mod. I play this game for zombies, not bandits. If I want to fight bandits, there are plenty of other games that I'd prefer to play for that.
and there are those who make up stuff whom has no idea on game development to look like they know what they are talking bout..No matter how much they scammed the community, there are still people left who defend them no matter what ))
They were implemented in a16 then removed due to them not being happy with them.Correct. Bandits were at exactly one time presumably announced or even included in an alpha version. I think It was shortly before I started playing in A15 so if they ever were in a public version I just had missed them. But a friend of mine who started earlier than me with the game says they never were in an alpha, they could only be seen in mods.
After that there was never an announcement they would be in any coming version. Just some mention that they would be eventually in the game. If you saw some definite prediction of release then it most likely came from a streamer who interpreted too much into some noncomittal words.
We've heard these fairy tales over 1000 times throughout the 8 years since the release of fantastic (no) alpha 17and there are those who make up stuff whom has no idea on game development to look like they know what they are talking bout..
fairytales... lol no a16 we had bandits, they were pulled and tfp stated they be back after some systems that were needed were implemented that were needed to make the bandits better then what we got in a16. .they never said we have bandits for a17, a18, a19 a20 .We've heard these fairy tales over 1000 times throughout the 8 years since the release of fantastic (no) alpha 17
Bandits were never implemented. They were in the game and could be spawned in debug mode, but were not part of an active spawning group. They also caused an error if you shot or melee’d them.They were implemented in a16 then removed due to them not being happy with them.
No lol, they werent fully implemented in to the game worldfairytales... lol no a16 we had bandits
and there are those who make up stuff whom has no idea on game development to look like they know what they are talking bout..
You went from saying tfp have promised bandits forever to now they implemented them in a16 lol..No lol, they werent fully implemented in to the game world
Imma have to go back and see..Bandits were never implemented. They were in the game and could be spawned in debug mode, but were not part of an active spawning group. They also caused an error if you shot or melee’d them.