PC 300% exp???

Javabean867

Survivor
Who else loves this setting?  I certainly do.  I always feel like I'm dragging through a run when I have less.

You get tougher enemies faster, better loot faster.  And I just recently started a Navesgame map, and I forgot how much I missed burnt biome.  It is literally my favorite 1 to be in.  I love the burnt out look, and enemy types that just wander around.

Anyways, can't wait for Alpha 21.

 
I wish the setting was more granular... at least as far as which areas it affected.  For example, allowing us to set independent XP multipliers for zombie kills, player kills, bandit/NPC kills, looting, questing, building, and destroying.  Have them range from no experience for a category all the way up to 1000% (a 10x multiplier).  You could make a really slow paced game that way or a really fast paced one or anywhere in between, all depending on your mood at the time.  Having all of them set to no experience would certainly make for a challenging game.

I like having options, even if others don't always think they make sense.  :p

EDIT: Added some more options to the list.

 
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I wish the setting was more granular... at least as far as which areas it affected.  For example, allowing us to set independent XP multipliers for zombie kills, player kills, bandit/NPC kills, looting, questing, building, and destroying.  Have them range from no experience for a category all the way up to 1000% (a 10x multiplier).  You could make a really slow paced game that way or a really fast paced one or anywhere in between, all depending on your mood at the time.  Having all of them set to no experience would certainly make for a challenging game.

I like having options, even if others don't always think they make sense.  :p

EDIT: Added some more options to the list.


Sure option are always nice. Though your use case is already covered with the current settings. Your mood is for a slow paced game. set global xp gain to very low. Next day your mood changes and you want to see lots of progress, change the xp gain to high. Done.

 
Omg, I love that idea of adjusting the xp for certain tasks like that.  

I'd probably lower the xp for upgrading/building because that is a but op.  

 
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