Update 18/02/24
various balancing tweaks
Increased mod slots for T2 and T3 armour. Now 2,2,2,3,4,5 for Quality 1,2,3,4,5,6 Leather and Iron, and 3,3,3,4,5,6 for Quality 1,2,3,4,5,6 Military and Steel.
Added "corpse run" buff. After death, you have increased run speed, stamina regen, and damage resistance for 30 seconds.
Increased storage sizes for a few containers. NOTE: You 'may' get a console error when accessing the storage in a CURRENT save. If so, press 'F1', and type xui reload, or you can relog. That should fix it. New saves should be fine.
Added stats display for Red's Legendary Paintbrush.
Reworded its description.
A few more minor localization tweaks.
Added pick-up ability and crafting to several deco blocks/posters/signs/flags.
Added ability to pick up, place and power "cold beer" and "shop open" signs.
Expanded sinks variable helper to include bath tubs.
Expanded appliances variant helper to include wood burning stove.
Added craftable barbed wire variable shape helper block.
Non-specific (generic) repair kits are now more expensive to make.
Specific repair kits can now be made with a generic repair kit and a weapon/tool/armour part as required.
The "smell" mechanic is back! Carrying differing quantities of certain food will increase the heat map, and subsequently alert screamers.
Again, *should* be save game safe (
read the note about increased storage sizes though!), but back-up your save, just in case