thetinker86
Refugee
I started a new map with 221 and just buffed my character to level 119(where i was) and gave myself basic tools. With all these levels and perks, on 220, i would smash everything with my sledge and have almost no risk of being out of stamina. Regen with perks was great, i had earned that. This time around, 3 swings and i was done(had sprinted a little). I can only imagine how terrible mining would be like this.
Either, the stamina gains from the perk broke, or they changed the cost of a heavy swing.
PS, Am i the only one who thinks that a MAX pick and MAX swing skills should = 1 hitting stone under ground for mining?
PPS, lets buff that auger back up. uses way too much gas for how little it breaks in blocks.
IDC if it turns into "Block damage vs Block Damage on Player placed Block" for stats. I can get behind that. but i loved being able to mine and tunnel around in A16. lets merge A16 and A17 features and get this thing stable ;-)
Either, the stamina gains from the perk broke, or they changed the cost of a heavy swing.
PS, Am i the only one who thinks that a MAX pick and MAX swing skills should = 1 hitting stone under ground for mining?
PPS, lets buff that auger back up. uses way too much gas for how little it breaks in blocks.
IDC if it turns into "Block damage vs Block Damage on Player placed Block" for stats. I can get behind that. but i loved being able to mine and tunnel around in A16. lets merge A16 and A17 features and get this thing stable ;-)