I was watching some videos by "guns nerds and steel", "kage848", and "glock9", and they seem to be having the same issues I am.
In Alpha 21, it seems like zombies almost seem to get 'distracted' and won't follow a path to me. And it seems to be influenced by distance.
If I have a base with a killing corridor, that wraps around to the side and merges with the platform I'm on, the zombies will completely ignore the path around my island, and instead attack the front of the corridor.
If I back up 10 steps, they instead ignore the front of the corridor, and start rushing the wrap around path to my 'island'. I'll upload some graphics if people can't picture what I'm talking about. But the Zombie pathing in 21 seems really weird.
In Alpha 21, it seems like zombies almost seem to get 'distracted' and won't follow a path to me. And it seems to be influenced by distance.
If I have a base with a killing corridor, that wraps around to the side and merges with the platform I'm on, the zombies will completely ignore the path around my island, and instead attack the front of the corridor.
If I back up 10 steps, they instead ignore the front of the corridor, and start rushing the wrap around path to my 'island'. I'll upload some graphics if people can't picture what I'm talking about. But the Zombie pathing in 21 seems really weird.