KhaineGB
Well-known member
I noticed this in the 20.4 notes.
Before I begin, I want to state I do understand the reason for this change, but I disagree with it for several reasons. I'll do my best to try and explain myself without sounding irritated or annoyed, because I'm not. I just have some concerns.
1) The reason provided by TFP, while I understand it, seems unreasonable when Rimworld loads from the Mods folder even to this day. It works fine. So why change it?
2) For those of us who recommend the use of Manual Install rather than automated applications (Sorry Sphereii!), this is going to make it a lot more difficult for... less technically inclined users to actually install mods, which could be bad for the health of the game, the health of mods and may discourage people from modding in the future.
I do have a suggestion.
In the past... I think it was around A12? The game used to put it's saves in the users DOCUMENTS folder (7 Days to Die/Saves, as apparently I have a save in there from when I was checking something in A12). If you want to change the location, then I would strongly recommend this location as it's available on all platforms and would make it a lot easier for the end user to install and use mods.
And a counterpoint to my suggestion for NOT changing it...
Right now, people like to have several copies of 7DTD on their computers so they can use multiple mods, modlets and even just basic vanilla. Unless there is a plan to support this, which has not been shared (and if there is a plan, PLEASE share it!!!), players would no longer be able to do this... which then discourages installing mods or modlets, and again could be bad for game health.
Hopefully I explained myself well.
- Mods are now loaded from <UserDataFolder>/Mods (i.e. the folder that also stores saves, e.g. on Windows %APPDATA%/7DaysToDie/Mods) in addition to <game folder>/Mods. In a future build this will change to only load from that new location so no data is written/changed in the program folder at any time.
Before I begin, I want to state I do understand the reason for this change, but I disagree with it for several reasons. I'll do my best to try and explain myself without sounding irritated or annoyed, because I'm not. I just have some concerns.

1) The reason provided by TFP, while I understand it, seems unreasonable when Rimworld loads from the Mods folder even to this day. It works fine. So why change it?
2) For those of us who recommend the use of Manual Install rather than automated applications (Sorry Sphereii!), this is going to make it a lot more difficult for... less technically inclined users to actually install mods, which could be bad for the health of the game, the health of mods and may discourage people from modding in the future.
I do have a suggestion.
In the past... I think it was around A12? The game used to put it's saves in the users DOCUMENTS folder (7 Days to Die/Saves, as apparently I have a save in there from when I was checking something in A12). If you want to change the location, then I would strongly recommend this location as it's available on all platforms and would make it a lot easier for the end user to install and use mods.
And a counterpoint to my suggestion for NOT changing it...
Right now, people like to have several copies of 7DTD on their computers so they can use multiple mods, modlets and even just basic vanilla. Unless there is a plan to support this, which has not been shared (and if there is a plan, PLEASE share it!!!), players would no longer be able to do this... which then discourages installing mods or modlets, and again could be bad for game health.
Hopefully I explained myself well.

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