Windows 20.4 b38 client Exception on Audio Option selection:
Upon selecting Audio from in-game options menu in 20.4 b38 latest exp, I am receiving the following in console and game cannot continue.
All else works fine as long as I do not navigate to Audio section of options menu.
Upon selecting Audio from in-game options menu in 20.4 b38 latest exp, I am receiving the following in console and game cannot continue.
All else works fine as long as I do not navigate to Audio section of options menu.
Code:
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <695d1cc93cca45069c528c15c9fdd749>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <695d1cc93cca45069c528c15c9fdd749>:0
at XUiC_ComboBoxList`1[TElement].set_SelectedIndex (System.Int32 value) [0x00051] in <f42cb780236d4d2893fd140d4e7f9f63>:0
at XUiC_OptionsAudio.updateVoiceDevices () [0x0010a] in <f42cb780236d4d2893fd140d4e7f9f63>:0
at XUiC_OptionsAudio.updateOptions () [0x000e0] in <f42cb780236d4d2893fd140d4e7f9f63>:0
at XUiC_OptionsAudio.OnOpen () [0x00010] in <f42cb780236d4d2893fd140d4e7f9f63>:0
at XUiController.OnOpen () [0x00017] in <f42cb780236d4d2893fd140d4e7f9f63>:0
at XUiWindowGroup.OnOpen () [0x00006] in <f42cb780236d4d2893fd140d4e7f9f63>:0
at GUIWindowManager.Open (GUIWindow _w, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x000d0] in <f42cb780236d4d2893fd140d4e7f9f63>:0
at GUIWindowManager.Open (System.String _windowName, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x00065] in <f42cb780236d4d2893fd140d4e7f9f63>:0
at XUiC_OptionsMenu.OpenOptions (System.String _optionsWindowName) [0x00037] in <f42cb780236d4d2893fd140d4e7f9f63>:0
at XUiC_OptionsMenu.btnAudio_OnPressed (XUiController _sender, System.Int32 _mouseButton) [0x00000] in <f42cb780236d4d2893fd140d4e7f9f63>:0
at XUiC_SimpleButton.Btn_OnPress (XUiController _sender, System.Int32 _mouseButton) [0x00010] in <f42cb780236d4d2893fd140d4e7f9f63>:0
at XUiController.OnPressed (System.Int32 _mouseButton) [0x0000e] in <f42cb780236d4d2893fd140d4e7f9f63>:0
at XUiController.Pressed (System.Int32 _mouseButton) [0x00000] in <f42cb780236d4d2893fd140d4e7f9f63>:0
at XUiView.OnClick (UnityEngine.GameObject _go) [0x0003f] in <f42cb780236d4d2893fd140d4e7f9f63>:0
at UIEventListener.OnClick () [0x0001c] in <f42cb780236d4d2893fd140d4e7f9f63>:0
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object)
UICamera:ProcessRelease(Boolean, Single)
UICamera:ProcessTouch(Boolean, Boolean)
UICamera:ProcessMouse()
UICamera:ProcessEvents()
UICamera:Update()
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