4sheetzngeegles
Well-known member
That's not what I meant by opposites. I was talking about them possibly trying to work toward a story line
vs players feeling more strongly for sandbox play. If you look back in any prior alpha, things were always
either just added or removed period. Story driven no matter how it is done, is gonna be guided or restricted in
some form of progression. I was looking at why would it have been done in this way at this time. The part that is
considered to be restrictive has an on off switch. That means it can be used or not used by choice.
Since this is not the normal way things have been done prior, that is why i conjectured that it may be so
that the changes or code necessary could be added as the game progresses to the finale, but along the way
not interfere with the sandbox. It is something contrary that is being introduced late in the development cycle,
so how would you add it? Nothing is actually taken away, yet, It's just on the side. I hope that is the why of it all,
because otherwise you're right, It would be like giving a kid the keys to Willy Wonka's chocolate factory, then
taking them away. I posted a picture before that kind of shows the comparison between sandbox and storyline
over an extended time line.
vs players feeling more strongly for sandbox play. If you look back in any prior alpha, things were always
either just added or removed period. Story driven no matter how it is done, is gonna be guided or restricted in
some form of progression. I was looking at why would it have been done in this way at this time. The part that is
considered to be restrictive has an on off switch. That means it can be used or not used by choice.
Since this is not the normal way things have been done prior, that is why i conjectured that it may be so
that the changes or code necessary could be added as the game progresses to the finale, but along the way
not interfere with the sandbox. It is something contrary that is being introduced late in the development cycle,
so how would you add it? Nothing is actually taken away, yet, It's just on the side. I hope that is the why of it all,
because otherwise you're right, It would be like giving a kid the keys to Willy Wonka's chocolate factory, then
taking them away. I posted a picture before that kind of shows the comparison between sandbox and storyline
over an extended time line.