Kinda am as well nglI'm already terrified about yet ANOTHER zed AI change. Each one since A16 has been worse than the previous version. Undoubtedly done to nerf (more) cheese bases and force behaviors... because we're all 'playing their game wrong'... again.
It would help alot. Have dumb zombies and smart.I will beat this drum until it no longer matters: As long the Zeds have only ONE AI package, there will ALWAYS be cheese bases.
The only real, proper answer is not to keep altering a single Zed AI package, but to diversify Zed AI.
Haven't heard from you in awhile. What you working on?
NAZEZGANE UPDATE CONFERM NO CLICK BAITAlittle bit of everything...
For one, doing some updates to the Navezgane map to align with the new biome progression system.
According to Faatal. A few monthsAny ETA on experimental?
What's wrong with it?So that abomination of iron armor is still a thing. Damn, i had hopes it was ditched when it wasn´t there with armor update. Well another mod to the must have list.
What's wrong with it?
Maybe it will be range base like commando?Kinda wondering what the Marauder armor, if it's ever added, is going to cover as far as perks. We already have the Raider armor, a similar-looking set for melee.
Not yet but ill update it and add the quote soon too the quote section and add it too the main new listMan... some people can adapt and over come.. impressive.
@Adam the Waster did you find any news how the biom protector item? or w/e it is.. will be deployd?
i sure hope its hard to get like when we used to have to travel the map for calipers, That actually made people get out and not stand in one spot to get everything.
Updated. Added kits thanks too you broMan... some people can adapt and over come.. impressive.
@Adam the Waster did you find any news how the biom protector item? or w/e it is.. will be deployd?
i sure hope its hard to get like when we used to have to travel the map for calipers, That actually made people get out and not stand in one spot to get everything.
Man... some people can adapt and over come.. impressive.
@Adam the Waster did you find any news how the biom protector item? or w/e it is.. will be deployd?
i sure hope its hard to get like when we used to have to travel the map for calipers, That actually made people get out and not stand in one spot to get everything.
Personality I think it should be something craftable.faatal said that the biome hazard protection kit would utilize the challenges menu. So it will involve several tasks that you will have to accomplish and once you click W on each one as they turn green on the challenges screen, you just return to any trader and they will give you the kit. It will automatically slot into it's own dedicated space and not take up any regular inventory slots. It cannot be removed and given to another player.
hmmm, traders are over used as it is. I sure hope w/e the challenges are will require people to get out and travel to complete them.faatal said that the biome hazard protection kit would utilize the challenges menu. So it will involve several tasks that you will have to accomplish and once you click W on each one as they turn green on the challenges screen, you just return to any trader and they will give you the kit. It will automatically slot into it's own dedicated space and not take up any regular inventory slots. It cannot be removed and given to another player.