Tomtom420651
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Only 50 more alph to go!
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I agree, no two versions are the same, i think its awesome that we have it on console but i get so jealous when i see all the cool stuff pc has and realize we have a basic glorified minecraft. I understand that there is a difference in the programming but we all payed for the same game, it would be great to get some of the new content at least.Don't get me wrong I love the game I just think it's messed up we all paid for the same game but we plan to different ones!!! I just think If there's an update for one it should be for all So If it can't be on Xbox or playstation they should put it out for PC!!
We all payed for the same game, yeah, but we knew it was in alpha so we knew it wasn't finished. The console version is just one step behind the PC version so its just less finished than the Pc version. The game was originally PC so I'm surprised the console version has all the stuff up to alpha 15. You didn't buy a full game, you bought access to play an unfinished alpha version of the game. It sucks seeing all the stuff we are missing out on but its also a look at what is to come and what to get excited for next. The current console version is equivalent to alpha 15 and PC is only on alpha 16 so its not like its a completely different game. The only thing console players really miss out on that PC players have is mods.I agree, no two versions are the same, i think its awesome that we have it on console but i get so jealous when i see all the cool stuff pc has and realize we have a basic glorified minecraft. I understand that there is a difference in the programming but we all payed for the same game, it would be great to get some of the new content at least.
That is so far from the truth it isn't even funny. We are missing out advanced rotations, the expanded skills/perks, compound bow, all of the electrical options, the locked down workbench/forge/chem station (B.S. - because I think it is B.S. you can't move your own stuff anymore, but nonetheless, console doesn't have that), added zombies and animals, and the list goes on and on.The only thing console players really miss out on that PC players have is mods.
That is so far from the truth it isn't even funny. We are missing out advanced rotations, the expanded skills/perks, compound bow, all of the electrical options, the locked down workbench/forge/chem station (B.S. - because I think it is B.S. you can't move your own stuff anymore, but nonetheless, console doesn't have that), added zombies and animals, and the list goes on and on.
No it is only in Submission with Sony and MS, once it is approved and going Live I will post a second update, this thread is to let you all know that the patch was sent on to Sony and MS for approval. All going according to plan, it shouldn't be too long a wait.So has the update been approved Clare? As in ready for my PS4 to update it?
Alrighty thank you very much for the update m'am!No it is only in Submission with Sony and MS, once it is approved and going Live I will post a second update, this thread is to let you all know that the patch was sent on to Sony and MS for approval. All going according to plan, it shouldn't be too long a wait.![]()
from the first post in this thread:Will this update require us to start a new world in order to have the fixes apply or will they apply to our existing worlds?
She said right in this section you do not need to start a new map unless stated by the team and nowhere did they state that you should so the answer is no you do not need to start a new map.- NOTES only apply to the fix DIRECTLY ABOVE them, unless otherwise stated
- You should NOT need to start a new save unless otherwise stated by the team.
- do NOT post bug reports below. They belong in the CONSOLE BUG REPORT section.
- keep posts CIVIL and RESPECTFUL when discussing or giving feedback about the patch.
- please keep the post ON TOPIC. This post is for the discussion of this patch ONLY.
- I do NOT have further info on future features, updates on MD5, Multiplayer issues and other fixes not mentioned in the notes, when I have those updates they will get their own post.
Does this issue only apply to game generated structures or does it also affect blocks placed by players? The reason I ask is because I'm in the process of adding a third floor to my base(approximately 70-80 blocks high from bedrock level) and I was able to place supports and a roof about 7 blocks high with no issues whatsoever, EXCEPT one block. Every time I place a cobblestone frame in this one spot, the pillar below (upgraded to full cobblestone) collapses for no apparent reason. I even tried adding extra support just to be absolutely sure it was more than sufficient, and when I go to place that one block, it along with a few blocks adjacent will crumble. Just curious if this issue may be the cause.· Fixed an instance of an issue that would occasionally cause blocks to spawn without support and create a mass collapse when broken
The pillar below; does it go to floor level or just floor to ceiling on the second floor. If there is a space below the column, that will be your issue.Does this issue only apply to game generated structures or does it also affect blocks placed by players? The reason I ask is because I'm in the process of adding a third floor to my base(approximately 70-80 blocks high from bedrock level) and I was able to place supports and a roof about 7 blocks high with no issues whatsoever, EXCEPT one block. Every time I place a cobblestone frame in this one spot, the pillar below (upgraded to full cobblestone) collapses for no apparent reason. I even tried adding extra support just to be absolutely sure it was more than sufficient, and when I go to place that one block, it along with a few blocks adjacent will crumble. Just curious if this issue may be the cause.
Keep up the good work!