LittleRedSonja
Active member
UPDATE 1.4.2:
- Rebalanced the MP-12, slightly reduced the damage and reduced the max and effective range, placing it in the "short range panic gun" and "stealth automatic weapon" categories instead of being a no-brain replacement for the SMG. It keeps the built-in suppressor and the crazy high rate of fire, so keep an eye on your ammo
.
- Added 6 decorative posters as a "Catch Them All" minigame, as an OPTIONAL ADD-ON.
This is a requested feature. It adds a small collection of posters showing my favorite thumbnails for the weapons. The posters are not craftable, only lootable. Once you find all the posters you will get a nice reward and a schematic that unlocks the recipe to craft all the posters as a Variant helper. This reward can only be obtained once per game and player. Where can you find the posters? Well, think about "where you could find weapons" and "secret hidden boxes" and you will find them
.
A small update that I have used as a "learning experience" to implement a catch them all minigame. It has been quite a big headache to make it work, since it is my first time dealing with buffs, game events and similar stuff, but I am happy with the result. Now that I figured this out I will implement a similar solution in my "Plushies" mod, so I you were waiting for that, I will be releasing the "Catch them All" version of the Plushies mod this week.
I hope you like it, let me know what you think about the idea of the catch them all posters, and about the rebalance for the MP-12
.
A special "Thank you" to Spider, from the Guppys Discord, for kindly answer all my silly questions about Buffs. Thank you Spider!
Download for the POSTERS ADD-ON:
Nexus mods: It is the same link as for the core main mod, but here it is for convenience: LittleRedSonja T2 into T3 grade weapons at 7 Days to Die Nexus - Mods and community (nexusmods.com)
Mirror (SimFileShare): http://www.simfileshare.net/download/4946413/
- Rebalanced the MP-12, slightly reduced the damage and reduced the max and effective range, placing it in the "short range panic gun" and "stealth automatic weapon" categories instead of being a no-brain replacement for the SMG. It keeps the built-in suppressor and the crazy high rate of fire, so keep an eye on your ammo

- Added 6 decorative posters as a "Catch Them All" minigame, as an OPTIONAL ADD-ON.
This is a requested feature. It adds a small collection of posters showing my favorite thumbnails for the weapons. The posters are not craftable, only lootable. Once you find all the posters you will get a nice reward and a schematic that unlocks the recipe to craft all the posters as a Variant helper. This reward can only be obtained once per game and player. Where can you find the posters? Well, think about "where you could find weapons" and "secret hidden boxes" and you will find them

A small update that I have used as a "learning experience" to implement a catch them all minigame. It has been quite a big headache to make it work, since it is my first time dealing with buffs, game events and similar stuff, but I am happy with the result. Now that I figured this out I will implement a similar solution in my "Plushies" mod, so I you were waiting for that, I will be releasing the "Catch them All" version of the Plushies mod this week.
I hope you like it, let me know what you think about the idea of the catch them all posters, and about the rebalance for the MP-12

A special "Thank you" to Spider, from the Guppys Discord, for kindly answer all my silly questions about Buffs. Thank you Spider!

Download for the POSTERS ADD-ON:
Nexus mods: It is the same link as for the core main mod, but here it is for convenience: LittleRedSonja T2 into T3 grade weapons at 7 Days to Die Nexus - Mods and community (nexusmods.com)
Mirror (SimFileShare): http://www.simfileshare.net/download/4946413/