SylenThunder
Community Moderator / IT Guru
Oh that's unfortunate.![]()
It is kind of similar to TellTale's version of 7 Days for the Console in that regard. I'm curious to see what it is like, but also a bit concerned about the future.
Oh that's unfortunate.![]()
I know it's a rocking chair or wagon wheel.That weapon has an interesting origin if you look close enough.![]()
That's not an engine.
What is a Gaming or Game Engine?
A gaming engine is a software development environment, also referred to as a “game architecture” or “game framework,” with settings and configurations that optimize and simplify the development of video games across a variety of programming languages. A gaming engine may include a 2D or 3D graphics rendering engine that’s compatible with different import formats, a physics engine that simulates real-world activities, artificial intelligence (AI) that automatically responds to the player’s actions, a sound engine that controls sound effects, an animation engine, and a host of other feature.
Sounds like it is a game engine to me.
I wouldn't call it serious, nor would I call it scary. Yes, they have jokes in the game. My issue is that the game is actually a good game and adding something cheesy as an enemy lowers the quality of the game, imo. Especially with them updating all the graphics to give us realistic looking animals and other improved art.No offense intended but I have to admit I always find it supremely baffling that anyone finds 7D to be a serious game. Scary? Sure, 7D can scare the pants off you! But serious? Are we even playing the same game? The game with BIGG BUNS and toilet corn and crazy Mad Max @%$# made by a bunch of guys who not only call themselves "The Fun Pimps" but actually do streams while wearing giant pimp hats? That serious game?
(this is perfectly fine with me, incidentally - I am not asking for TFP to change!)
But.... zombie ChihuahuaWhatever happened to that zombie squirrel....
Take notes the fun Pimps!I remember long ago I played on a server guppy had. Not sure if he made it but there was a zombie chicken mod.
I said it before and I will say it again... a horde of zombie chickens attacking me was both the most hilarious and terrifying thing I have seen in the game.
Oh and him shooting me because I was in bandit gear...yeah I can't let him live that down...
Laz Man confirmed that Blood Moons uses Unity in another thread.That's not an engine.
It is like adding Mario to the game as an enemy. Could they do it (assuming they got permission)? Sure. Could they even do it in a way that was funny? Sure. Would it really be a good idea for this game? I don't think so.
Even having environmental animals that you can't interact with would add a lot to the game. Birds flying around or hanging out in trees, for example. I would be fine if they made it possible to kill all animals they add, but I would be fine with some that are just there to make the world look more alive.
Been following and playing this game since the beginning, but never commented until now. One of the reached goals in the kickstarter was NPC controlled safe houses. So are they not fulfilling that promise? Just curious.TFP said in the last dev diary that they do not plan to add any more friendly NPCs into the game. The "NPC assistant" is the drone. Human assistants proved too problematic to do in a way that was high quality and would be ready before gold.
However, there are mods that add friendly NPCs to the game (look in the Mods section). I can't speak for anyone else, but I plan to keep going with them, including after the game goes gold.
Been following and playing this game since the beginning, but never commented until now. One of the reached goals in the kickstarter was NPC controlled safe houses. So are they not fulfilling that promise? Just curious.