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(1.0/A21) bdubyah's modlets

How do you actually use the Mip-Boy in the Wasteland Mod?  I bought one from the Trader and put it on but cannot see how to see the time.  Thank you in advance.

 
Hey been playing this mod for a while now just realised there's been an update after updating I still cannot craft the Industrial Generator no recipe showing, I don't really want to create a new world just to get flying vehicles would resetting a Tier 5 POI that has a helipad from a quest have a chance of spawning a new flying vehicle I've balloon and Vertibird parts but never found one also I have no clue how to get AEM stuff to make my own mutants I've the collars for them but no Idea where to get the other stuff do I have to level up the Rad Cats Trader?

Thanks

 
How do you actually use the Mip-Boy in the Wasteland Mod?  I bought one from the Trader and put it on but cannot see how to see the time.  Thank you in advance.
Pretty sure it adds a journal entry that explains it.

Hey been playing this mod for a while now just realised there's been an update after updating I still cannot craft the Industrial Generator no recipe showing, I don't really want to create a new world just to get flying vehicles would resetting a Tier 5 POI that has a helipad from a quest have a chance of spawning a new flying vehicle I've balloon and Vertibird parts but never found one also I have no clue how to get AEM stuff to make my own mutants I've the collars for them but no Idea where to get the other stuff do I have to level up the Rad Cats Trader?

Thanks
Sigh... I swear I had the generator recipe added. My mind is mush most of the time. Haha. I'll get it fixed for the next update.

Resetting the POI through a quest should work, afaik.

Everything needed is in the Nav-Tek POI.

 
Cheers Ill check this out one last thing are Deathclaw Hands a rare drop Ive killed 2 so far and cut them up neither of them gave me one

 
Cheers Ill check this out one last thing are Deathclaw Hands a rare drop Ive killed 2 so far and cut them up neither of them gave me one
Its middle mouse button to see the time and then press tab i think for a radial menu.  However if like me you use the middle mouse button for something else (i use it for reload) then your screwed as you cant remap it to my knowledge and you also cant remove it.  You might be better off using the wrist watch mod which adds it to the top of the screen like vanilla. Thats what i use instead.

Pretty sure it adds a journal entry that explains it.

Sigh... I swear I had the generator recipe added. My mind is mush most of the time. Haha. I'll get it fixed for the next update.

Resetting the POI through a quest should work, afaik.

Everything needed is in the Nav-Tek POI.


I wish there was a journal entry to explain why wearing power armor gives "0" heavy armor rating.  Is there a skill or something to enable me to wear it or is it a bug?

 
Chemical Oven said it needed repaired looked like electrical parts but it wouldn't repair in doing so I broke it anywhere else do these spawn

 
Yes, 5 electrical parts using a repair tool (not including the vehicle repair tool).

 
I'm having a problem with the mod, when I try to accept the new POI quests (nuka plant, rad cats) it accepts and immediately fails the quests for me. Am I doing something wrong?

 
I'm having a problem with the mod, when I try to accept the new POI quests (nuka plant, rad cats) it accepts and immediately fails the quests for me. Am I doing something wrong?
Are you on a RWG map? It's possible you just don't have those POIs on your map.

 
I'm playing on the 8k map, do I need to be on the default map?
If it's one of the one I uploaded, then try the one arramus linked earlier in the thread(Can grab it here), or make a new one with RWG. The maps I uploaded were missing several Wasteland POIs as I didn't realize Teragon had a bug which meant they didn't all get used.

I'm going to try and generate a handful of 8k and 10k maps using RWG and make sure they have most/all the WL POIs and I will replace my current ones with them.

 
Last edited by a moderator:
Update time! Mutie Claus has retreated and has no more presents to give. I have also updated all the pregen maps I have here. These are RWG made maps, and I really didn't check them for all the POIs so let me know if any of them are missing really important ones.

Code:
!!!EAC MUST BE OFF!!!

Game Version: 21.2
Wasteland Version: 21.2.2.4

-Mod Dependencies: 
SCore v.21.2.49.751+
NPCmod v.21.1.0.18+
FullautoLauncher v.1.2.2
RandomMainmenuBackground v1.0.2

-----WL FIXED/CHANGED-----

Mutie Claus was seen flying away, taking his presents with him.

-Added: Limited amount of NPC hires to 2 per player(will likely rework this into a perk later)(also not sure how this will affect current saves; it may not apply to current hires but shouldn't break anything regardless)
-Added: Missing notes for Nuka Factory variants and associated quests
-Added: First pass at adding Wasteland weapons to NPCs(can give them a Combat Shotgun, Service Rifle, 10mm SMG, BAR, Beo 50, Battle Rifle, Heavy Sniper, AS-50, or Laser Rifle and they can now swap to them; more to come in the future)
-Changed: Gamestaged NPC sleepers(should fix them not spawning at higher GS; also better balance so you aren't running into the tougher ones as early, as often)
-Changed: 500 Magnum can no longer equip a silencer
-Changed: When a crafting perk is maxed, loot bonus for associated mags/books now goes to 1 instead of 0(vanilla change in 21.2)
-Changed: Scrapper perk also gives bonus to finding junk items
-Changed: Added repairable air vehicle helper to parking_garage_2 POI(will need a quest reset/chunk reset/new world to see)
-Fixed: Vault doors that use keycards can no longer be lockpicked
-Fixed: Hirable NPCs loot bags were referencing loot lists, not containers
-Fixed: Power Armor Statues could be reused
-Fixed: Overseer desk would break upon looting
-Fixed: M1 couldn't use silencer
-Fixed: Novac POI - Removed empty volume and tweaked others to make quests work/POI flow better
-Fixed: Missing Industrial Generator recipe(for real this time!)
-Fixed: Electrician crafting tier 4 was missing some entries, causing index errors
-Fixed: Arcade machines gave more parts when salvaged than needed to repair
 
first off, awesome mod. i've broken bits of it somehow but that's on me (npc equips from extra mods most likely) ^_^. wondering, the batteries for ammo thing, how hard would it be to make a repeatable quest at a traders to a custom poi that contains a battery replacement...like refined nuclear material to use instead of batteries. my world is getting awfully short on vehicles to break down. a recipe to create refined from regular material wouldn't hurt either. i love the pew pew but it's expensive and seems to be short lived before all batteries are gone. i know, i could just mod the file to give like 20000 per craft but not as lore friendly as going nuclear would be.

 
 u must play on RWG(Random World Generator) Map to get new POI, but same problem with me 8k and 10k map fails the quests, and i try play hidden light map still same problem
This was an issue in that GNS Modpack build of The Wasteland, but those types of quest POIs are working out just fine on a dedicated server in the latest build. That was the first thing I tested for the Nuka Factory, and it all worked out well.

 
Update time! Mutie Claus has retreated and has no more presents to give. I have also updated all the pregen maps I have here. These are RWG made maps, and I really didn't check them for all the POIs so let me know if any of them are missing really important ones.
@bdubyah - thoughts on this update breaking current saves?  Wife and I are in the midst of a game (getting crushed repeatedly by radiation, mind you) and don't want to start a new world quite yet...but would like to incorporate the latest update.  Adding a variety of weapons to NPC's sounds fun!

 
@bdubyah - thoughts on this update breaking current saves?  Wife and I are in the midst of a game (getting crushed repeatedly by radiation, mind you) and don't want to start a new world quite yet...but would like to incorporate the latest update.  Adding a variety of weapons to NPC's sounds fun!
It should be save safe, but I can't say I tested it. Best case, just make a backup of the save before updating and save the current version of the mod you have. Can then always rollback if needed.

 
im sorry i must have missed something im in the game loaded the world and i see i have to spend my point and to click something in the top right corner of my skills screen but its all black and i cant see anything to click

 
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