I actually moved my base into wasteland from forest to make it more "potent"..
All those Zs just die so fast.. Im on survivalist and 64 zombies hordes; kinda expected to struggle a little here.
Will bandits and mutants show up at some point during horde?

Also loot: this is my loot from horde night in wasteland biome, GS 110, level 64.. and I used Eye Kandy on this haha
I might have biased view on what should hordes feel like; I played another overhaul mod (not sure if I can name here) before this one where I had options (Optional mod addon, so more experienced played could have fun I guess) to make horde night crazy fest bullet eating nightmares that didn't stop coming till 4am.. then I had to switch to "silent" weapons to NOT call-in chains of screamers to cleanup the leftovers from horde night.
7 days to die is lacking the finale end-game stage: I see getting a challenging horde nights is the only way to deal with boredom when you got good gear and weapons.
At this point, after playing dozens of overhaul mods, I only managed to get past gs 500 on only one, multiple times, warrior and survivalist difficulty and even once on permadeath warrior difficulty. Horde nights were hellish nightmares that required extensive build and lots, lots of ammo you had to work your ass for days to craft. It felt good when you managed to live through a night like that.
Throwing a molotov cocktail once every 2 mins and use exploding bolt once every 2-3 mins or so do literally wipe horde over and over its kinda sad tbh.
Im still yet to find a reason to invest into Demolition Expert at this point. Hopefully higher GS will bring some baddies. Turning horde night on everyday now.
Little note I forgot to add: for every guard you own horde nights should go UP in difficulty by at least 25%: which includes zombies HP, Resistances, Speed, Armor, block damage etc..