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(1.0/A21) bdubyah's modlets

Also looks like you're running my vehicle AIO but also running all the separate mods. Don't do that. If you want them all just use the AIO by itself. Otherwise remove it and run whichever separate ones you want.
ok thank you.

2022-11-02T08:37:33 105.720 ERR XML loader: Loading and parsing 'blocks.xml' failed
2022-11-02T08:37:33 105.722 EXC Class 'ClockDMT, SCore' not found on block WorkingClockWL!
at BlocksFromXml.ParseBlock (System.Boolean _bEditMode, System.Xml.XmlElement elementBlock) [0x001c4] in <ffc99a688d2b435db53bb46aed82ca49>:0
at BlocksFromXml+<CreateBlocks>d__0.MoveNext () [0x000fc] in <ffc99a688d2b435db53bb46aed82ca49>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <ffc99a688d2b435db53bb46aed82ca49>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)




...

Loaded Mod: 0-SCore (20.6.229.1021)


...

current version of sCore is 20.6.242.1151
Having some trouble finding that version. When I download latest stable version score it's saying 20.6.229.1021. if I download the latest experimental it's 20.6.297.1109. downloading it from the links provided off the NPCmod page.

 
ok thank you.

Having some trouble finding that version. When I download latest stable version score it's saying 20.6.229.1021. if I download the latest experimental it's 20.6.297.1109. downloading it from the links provided off the NPCmod page.
Version Version: 20.6.259.937 received the working clock feature which is necessary for the latest version of The Wasteland.

20.6.229.1021 is earlier and will not contain it.

Use the 20.6.297.1109 version. I am also going to download that version for The Wasteland because it has an update for Entity Alive SDX. It suggests it will allow EntityEnemySDX to behave similarly to EntityAliveSDX. I am interested to see the impact of this as it will have a direct bearing on certain Wasteland interactions.

 
Version Version: 20.6.259.937 received the working clock feature which is necessary for the latest version of The Wasteland.

20.6.229.1021 is earlier and will not contain it.

Use the 20.6.297.1109 version. I am also going to download that version for The Wasteland because it has an update for Entity Alive SDX. It suggests it will allow EntityEnemySDX to behave similarly to EntityAliveSDX. I am interested to see the impact of this as it will have a direct bearing on certain Wasteland interactions.
Thank you. Experimental version works perfect. Now I can play and listen to some 1930-1940s tunes 😂 

 
Do i need to have the EAC disabled for the mods? When i open the mod folder, there is another folder inside with the names of the mods themselves and then inside there is the ModInfo.xml files.

 
Do i need to have the EAC disabled for the mods? When i open the mod folder, there is another folder inside with the names of the mods themselves and then inside there is the ModInfo.xml files.
EAC has to be off. If that's the case, you need to move the folder that has the modinfo.xml into the Mods folder, and can delete the top one as it isn't needed. Git and Nexus both seems to add an extra layer for some reason.

 
Pushed a small update to zAlert that changes how it handles the buffs and stuff to fix an XP issue it was somehow causing.

 
Hey,  Bdubyah do you do commission work, Because I wanted someone to take the script from the gyrocopter and put it on a space ship model, If you want to contact me further my Discord is Jack!#3570

 
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You are running 20.3 it looks like? That's your problem. Need to be on 20.6 to run the versions of the mods you have installed.
I ran it with 20.6 as well, same errors. Logs arent appearing anymore :(  I can try again to get an error log - maybe you can see what may be a further issue? 

 
Figured out why my logs werent working - the data folder decides its read only sometimes. changed the log to another file and grabbed one for you to review. I also removed tons of the NPEs as the file was too big for pastebin. 

https://pastebin.com/BF0D8WXL
Try grabbing the latest version of SCore and see if that fixes it. 20.6.297.1109 I think it is. Go to sphereii's github as I'm not sure Xyth's links in the NPCmod thread are current. 

 
Last edited by a moderator:
Figured out why my logs werent working - the data folder decides its read only sometimes. changed the log to another file and grabbed one for you to review. I also removed tons of the NPEs as the file was too big for pastebin. 

https://pastebin.com/BF0D8WXL


@bdubyah is correct. The first error in the log is saying it can't find the SCore ClockDMT class. That was added in version 20.6.259.937, and you're still running version 20.6.229.1021. Because of that, it can't load in blocks.xml. Then it can't load any of the other XML files that reference blocks in blocks.xml, like items.xml, recipes.xml...

 
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