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(1.0/A21) bdubyah's modlets

Hi, bdubyah!
Can you describe quantity of seats, gas, speed and cargospace for all of your vehicle? There are many of them without describes.
Sorry for bad english.

 
Heya

Been using your vehicles for a long while now, I'm curious if you are eventually going to add custom audio for them, as TFP's 4x4 sound reversing, really grinds my gears (pun fully intended). I don't understand why it gets up to what sounds like 5th, when reversing, and only accomplishing a slight and slow roll backwards.

Or...is it just me?

Oh also, is it possible to somehow make the fully enclosed vehicles kind of, well, impervious to most standard nasties? Of course, an even better idea would be to somehow add an auto turret to certain vehicles...we can only dream lol.

 
It's on my list of things to look at. Some day maybe. Lol.

Reverse probably uses the same gears, just with reduced speed and such. At least it seems that way. Not much I can do there I think.

Vehicle mods will hopefully be a thing one day. Not sure if turrets will ever be a thing without custom code though. Fingers crossed. Lol.

 
I don't believe there should be any issues for most of the mods. Only the Nuka Colas mod, which includes a prefab, would be a problem. And that would only be the prefab not spawning, everything else should be fine. :)

 
I don't believe there should be any issues for most of the mods. Only the Nuka Colas mod, which includes a prefab, would be a problem. And that would only be the prefab not spawning, everything else should be fine. :)
Awesome!  Thank you for the quick response as well. :)  

 
Alright, just pushed an update to Wasteland Weapons:

-Added in a Plasma Pistol and Rifle. They use Plasma version of the Energy and Microfusion Cells.

-Added a Flare Gun. The gun is loot only but you can craft flares yourself. Good lighting at night and can set zombies on fire hit by a flare.




Also updated Wasteland Weapons and Nuka Colas on Nexus so they are now current with Git again.

 
Does the vehicle pack work with A19 experiential, or should I just wait until A19 stable? I love cars, trucks and motorcycles and would love to see more variety while running around.

 
They work fine. Only the new proximity icons do not work. They *will* be a bit bright looking, especially at night. This is due to the linear lighting change.

I have them updated and ready to go, just waiting on stable. Have a few new vehicles added in as well. :)

 
They work fine. Only the new proximity icons do not work. They *will* be a bit bright looking, especially at night. This is due to the linear lighting change.

I have them updated and ready to go, just waiting on stable. Have a few new vehicles added in as well. :)
your vehicle pack is something i shall look forward to useing! but, ive onyl just noticed this wasteland weapons pack... consider me interested! i shall need to give it a whirl! 

 
If you are on A19, I'd hold off. When I update everything, I am going to combine Wasteland Weapons and Nuka Colas into one mod.

 
I'm trying to confirm...

1: Can I DL vehicle mod on A19 unstable?

2: Is the DL link in the very first post still correct?

Thanks, nice work!

 
Read a couple posts up for details. 

And yes, links are still current. I'll have new ones for everything when I update them. 

 
so is there an ETA on a a19 WW release? only asking because for the past 2 days my inept attempts to make a custom patch for nuka (i have no intent to distribute i just want to use the content as it is unusable to me) has gone literally nowhere.

and im hoping to get that fixed before i wait 5 hours for a random gen :) hope im not too annoying but this is information i require before i can host.

oh im an idiot "waiting on stable" not sure what i was hoping to read here... love your work cant wait to try a more complete version

 
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From what I've heard, stable should be out within about a week or so. I've got most of the new content I want added, just finishing up the small details and trying to test everything. 

Nuka Colas and Wasteland Weapons will be combining into one mod whenever they are updated for a19. Will just be easier for me to maintain without deciding which mod is right for certain things. 

 
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