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0XP RolMod A18

Collaboration of sorts. I made all the demands and wishful thinking and Laz came up with the solutions and made all the code. :)

There was one point of conflict between his modlet and mine and I did manage to fix it on my own. Figured I could at least do that....lol
It takes 2 to tango.  If rick and joel never talked about making 7d2d during thanksgiving dinner it may have never happened...lol

What is the item called? Do you select it from the creative menu or use the console?
Open creative menu > click dev filter > type challenge_bloodmoonvanguard

An item that looks like a stack of papers should pop up that you can use to restart the quest. 😎👍

 
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Does this mod still work for A19?

Also in my base my dart traps do all the killing when bloodmoon. Do those kills count for 100 zombies quest?

 
Does this mod still work for A19?

Also in my base my dart traps do all the killing when bloodmoon. Do those kills count for 100 zombies quest?
Think I remember reading it didn't work for A18, and he might update for A19. Never got around to trying it. Would love to now. Finished my underground base and transferred all my stuff, had all station smelting. Went out to loot, come back and get chunk error. My base is gone. Done with vanilla again.

 
Late to the party.... just saw this for the first time.

But man, this sounds awesome.   Exactly the kind of experience I want from my game.  Crossing fingers that it gets updated.

 
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