Trader Progression

Trader Progression 2.0.1.0

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There is now an update for 2.0 Stable.

In version 2.0, I limited each trader to a total of two biomes. I found that if a trader can spawn into more than two, it increases the likelihood that a biome might not spawn with any traders in it.

Here are the biomes that each trader can spawn into:
  • Trader Rekt: pine forest, desert
  • Trader Jen: pine forest, burnt forest
  • Trader Bob: burnt forest, desert
  • Trader Hugh: snow, wasteland
  • Trader Joel: snow, wasteland

Like the 1.0 version, biome progression still applies. Regardless of trader, the first trader quest will take you to a trader in the forest biome, then you will be sent to a trader in the burnt forest, and so on.

This is all configurable through XML edits. See the README for details.
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