Ericbeaudoin
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  • A question- Is there a specific setting change needed for the more containers? My friends and I have downloaded them, but they are completely blurred- as if the UVs are stretched or too low of a resolution. I was wondering if you have to have a specific resolution setting to see them correctly.

    Ericbeaudoin
    Ericbeaudoin
    I use the same resolution as the vanilla crate textures so if the new crates are fussy or pixelate, that should be the same of the vanilla paints. There is a setting in video open able the Texture Quality and Texture Filter (UMA Texture is for characters). That might something that you need to adjusted, I never play with low texture myself but I just tried to put both both settings to minimum and this is what I get:

    View attachment 21515

    Is that what you see? If not, can you send me a screenshot?

    Hi i am trying to use the paint job mod but i keep getting an error, i am playing single player on my pc, i installed the mod to my mod folder where all my other mods are, i watched the youtube video to see how to install it as a single player, but i didnt understand the second part what do i put where after i have placed the mod in my mods folder.
    This is the error i am getting
    WRN XML patch for "recipes.xml" from mod "paintjob"did not apply:<remove xpath_"//recipe[contains(@name,'maVehicleMotorcycle')]/.."
    WRN XML patch for "recipes.xml" from mod "paintjob"did not apply:<remove xpath_"//recipe/ingredient[contains(@name,'maVehicleMotorcycle')]/.."

    Ericbeaudoin
    Ericbeaudoin
    This is not an error, it's just a warning. You can disregard it without problem. There was another mods that I did in the past that would also modified the recipes. Since there were not compatible with one another and were doing the same thing, I had PaintJob disable the recipe from the other mod. You do not have the older mod installed, so you get a warning.

    Best

    U
    UKSharon
    Thank you :)

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