Recent content by Ericbeaudoin

  1. Ericbeaudoin

    PaintJobTrucks v1.0 (Alpha 20)

    PaintJobTrucks: Add drivable FunsPims' trucks to the game You've seen those ambulances and service trucks derelicts around the cities, now you can drive them!  They are a bit harder to drive and slower than the 4x4, but they have a much more carrying capacity.  These bad boys are your best...
  2. Ericbeaudoin

    PC Hey, the roofs work now.

    In my case, I only have problem with roof and rain when I put a hatch to access the roof. Rain would come in a certain number of tiles around the hatch, something like a cone with the hatch in the center. This has been the case for as long as I can remember (I started playing with Alpha 15) and...
  3. Ericbeaudoin

    MoreContainers v2.1 (Alpha 21)

    v1.5 is out, more details in the first post or the release notes. It's been a while, I forgot that I needed to post a new comment (as opposed to editing an existing comment) for the thread to show up.
  4. Ericbeaudoin

    PaintJob v2.3 (Alpha 20)

    I somehow can't edit the first post of the thread anymore. Version 1.16 is available here: https://github.com/Laotseu/7dtdMods/releases/tag/PaintJob_v1.16 This release includes (among other things) a complete redesign on the red jeep
  5. Ericbeaudoin

    Editing Forum Post

    Anyone else can't edit their post anymore? I was trying to edit my mod post with information about the new version but the Edit button is no longer displayed. [I can edit this new post though...]
  6. Ericbeaudoin

    MoreContainers v2.1 (Alpha 21)

    When you load your game, you should see somthing like this in the log (or by pressing F1 while the game is loading):   2020-09-15T22:22:51 11.172 INF [MODS] Trying to load from folder: MoreContainers 2020-09-15T22:22:51 11.198 INF [MODS] Loaded Mod: MoreContainers (1.4) If you don't see this...
  7. Ericbeaudoin

    MoreContainers v2.1 (Alpha 21)

    Important: For this modlet to work properly, it needs to be installed on the server and every player's computer. Do you have friends that can't help themselves and store everything in a specific box for each type of item? I do. This mod add new graphic designs for the storage boxes and also add...
  8. Ericbeaudoin

    PC Lucky Looter perk in alpha 19

    I think that Lucky Looter go "scalled" more propely just like the loot. The perk now gives you a % augmentation instead of a falt numerical bonus. This mean that it has less impact then before early game and more in the late game. This for me is good. In Alpha 18, putting early points in Lucky...
  9. Ericbeaudoin

    PaintJob v2.3 (Alpha 20)

    Well, the bicycles might be comming sooner then expected... (still no ETA tough)
  10. Ericbeaudoin

    PaintJob v2.3 (Alpha 20)

    You select the normal Jeep in your inventory and press the Recipes button. Once you have the scrubbed Jeep in your inventory, you'll have access to the other recipes. You can also search for "4x4" and you will see all the recipes in one go.
  11. Ericbeaudoin

    MotorcycleAlterations v1.3 (Alpha 19)

    It's all good. Use it and edit it whichever way to see fit to fit with the rest. Cheers.
  12. Ericbeaudoin

    PaintJob v2.3 (Alpha 20)

    Are you tired of driving the exact same Jeep as you friend? Do you want to pimp your ride? PaintJob is for you! This mod add recipes that allow you to change the colour of your ride. PaintJob allows you to change the skins of bicycles, minibikes, motorcycles, and jeeps. You first need to get a...
  13. Ericbeaudoin

    MotorcycleAlterations v1.3 (Alpha 19)

    During one of the FunPimps' stream for Alpha 19, the motorcycle model was shown without the shield and spikes. I thought it looked cool. This modlet allows you to select alterations to the base model in game. I've also added a taillight just because. v1.3 base model now also sports the...
  14. Ericbeaudoin

    PC Alpha 19 Developer Stream Series #5

    I love the in game level editor. Will it get any new features in Alpha 19?
  15. Ericbeaudoin

    Be aware that what used to be -Generic_Zombie is now -Group_Generic_Zombie

    I was bitten by this so I thought I would share. Before Alpha 18, there was a sleeper group called Generic_Zombie. This group has been renamed to Group_Generic_Zombie. Long story short, if you use POIs that were created before Alpha 18, it's worth looking at the POI's XMLs and replaces any...
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