dzxmsf
Refugee
【I find it quite amusing that the shooting mechanics were changed starting from v】 https://www.bilibili.com/video/BV1M...eb&vd_source=25a8a5af2b54093d032223290c9ad1a7
In version A18, no matter how many times the fire rate was boosted, the handheld firing speed stayed fixed and matched the shooting animation perfectly.But it no longer works like this after version A19.
As a player who spotted all sorts of issues back in A19, after getting access to AI translation tools, I’m finally able to post my feedback on TFP’s official website after all these years. It’s honestly a bummer, and ironically enough, none of these problems have been fixed even after so much time has passed.
I think the reason for this situation is that stun batons and robotic turrets are too niche, and their DPS is lower compared to other weapons.
In version A18, no matter how many times the fire rate was boosted, the handheld firing speed stayed fixed and matched the shooting animation perfectly.But it no longer works like this after version A19.
Post automatically merged:
As a player who spotted all sorts of issues back in A19, after getting access to AI translation tools, I’m finally able to post my feedback on TFP’s official website after all these years. It’s honestly a bummer, and ironically enough, none of these problems have been fixed even after so much time has passed.
Post automatically merged:
I think the reason for this situation is that stun batons and robotic turrets are too niche, and their DPS is lower compared to other weapons.