V2.6 Stable

Do I have to do something special to get this to show up in Steam? I checked the "Game Versions & Betas" tab in the properties, and both the "latest_experimental" (which I was on) and "Default Public Version" have last updated dates of March 19th.

EDIT: The specific version I'm running is v2.6 b14.
 
Do I have to do something special to get this to show up in Steam? I checked the "Game Versions & Betas" tab in the properties, and both the "latest_experimental" (which I was on) and "Default Public Version" have last updated dates of March 19th.

EDIT: The specific version I'm running is v2.6 b14.
Might need to restart Steam. Should look like this:
1775093156501.png
 
Do I have to do something special to get this to show up in Steam? I checked the "Game Versions & Betas" tab in the properties, and both the "latest_experimental" (which I was on) and "Default Public Version" have last updated dates of March 19th.

EDIT: The specific version I'm running is v2.6 b14.
2.6 exp b14 is the build that became stable. No need to do anything if you were on latest_experimental.
 
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Love the fix for the bear and legendary parts!

But what is with the change to Dew Collectors lol??
Dew Collectors used to be jar/water generators... If you have empty jars, you can fill them up, 10 at a time, for free... So what purpose does the Dew Collector serve now? Is Dew Collector now entirely useless?
 
Love the fix for the bear and legendary parts!

But what is with the change to Dew Collectors lol??
Dew Collectors used to be jar/water generators... If you have empty jars, you can fill them up, 10 at a time, for free... So what purpose does the Dew Collector serve now? Is Dew Collector now entirely useless?
That's what people keep saying. I think it still has purpose.
 
That's what people keep saying. I think it still has purpose.
Yeah, I just got into a conversation with someone who actively avoids campfires and runs 2 dew collectors in their base and subsists purely on food bundles who is pro-dew-collector change.

But for me, I previously sometimes get 5 dew collectors in early game (1,000 plastic investment), so maybe day 1-3 or so. In some playthroughs I went to around maybe 20 dew collectors, slowly building it up as I go. And the point was, having a steady supply of murky water. Then I'd boil the water, 60 at a time in campfires, and some of it would go to food, some to drinks, some I'd drink as just plain water, and some to glue.

But now... There's literally no purpose for me to craft a dew collector.
They used to turn plastic + iron pipes + some space in my base, into a steady supply of murky water...
Now I can just take 2 seconds per 10 empty glass jars, and I've got murky water without paying the plastic, iron pipes, and space taken up. And (depending on whether Dew Collectors produce heat or not, I'm not sure) it might even lower my base's heat generation.

So for me, I enjoyed the immersion of dew collectors. They said something about the space. Seeing a group of dew collectors was like announcing "there's a player that visits here to collect the water". But now, they don't serve a mechanical purpose, so I won't be using them anymore, because they don't benefit me. And a lot of players will feel the same, and I just won't see dew collectors on servers anymore.

It took intention to collect the plastic and iron pipes and go out of your way to make space and commit to a location.
 
I may build a dew collector for the aesthetics of having a complete crafting base with all the workstations. But in practice, a small well in the corner of my crafting base with a couple of campfires dedicated to making water seems just as viable as a few dew collectors and I can have that setup running long before I can get enough fully upgraded dew collectors built.

Now if they changed water collection to only being able to fill one jar at a time at a water source, THEN the dew collector would be the superior way to go. In that case I would start with a well and a fireplace until I could get a fully upgraded dew collector going and then switch over to that for the convenience of no longer having to fill up jars. It would make a nice progression.
 
Its purpose is to soothe the immersion nerves of people who play 100% jar return and A) don't like how the dew collector manufactures jars and B) need something to do with the hundreds of jars they accumulate using the 100% jar return setting.
Hopefully in 3.0 we can set jar return to 0% and make dew collectors not require jars. So people who like jars can use jars, and people who don't care about jars can avoid the busywork and inventory management.
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Oh, and turn off jars in loot. That'd also be required.
 
Its purpose is to soothe the immersion nerves of people who play 100% jar return and A) don't like how the dew collector manufactures jars and B) need something to do with the hundreds of jars they accumulate using the 100% jar return setting.
That's what I like about it. We have so much water on our current map, we end up making tons of glue and stews with it that we just don't go through. At least this way we can use up our jars.
 
Do I have to do something special to get this to show up in Steam? I checked the "Game Versions & Betas" tab in the properties, and both the "latest_experimental" (which I was on) and "Default Public Version" have last updated dates of March 19th.

EDIT: The specific version I'm running is v2.6 b14.
The same thing happens to me, even updating Steam
 
Thank you, I have read it, I have updated Steam, but the date it shows me is March 19, in any case I imagine it will be the same, there will be no need to change anything1775127796883.png
 
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