faatal
Fun Pimps Staff
PossiblyOne day we will have working clocks, i hope![]()
PossiblyOne day we will have working clocks, i hope![]()
Might need to restart Steam. Should look like this:Do I have to do something special to get this to show up in Steam? I checked the "Game Versions & Betas" tab in the properties, and both the "latest_experimental" (which I was on) and "Default Public Version" have last updated dates of March 19th.
EDIT: The specific version I'm running is v2.6 b14.

2.6 exp b14 is the build that became stable. No need to do anything if you were on latest_experimental.Do I have to do something special to get this to show up in Steam? I checked the "Game Versions & Betas" tab in the properties, and both the "latest_experimental" (which I was on) and "Default Public Version" have last updated dates of March 19th.
EDIT: The specific version I'm running is v2.6 b14.
That's what people keep saying. I think it still has purpose.Love the fix for the bear and legendary parts!
But what is with the change to Dew Collectors lol??
Dew Collectors used to be jar/water generators... If you have empty jars, you can fill them up, 10 at a time, for free... So what purpose does the Dew Collector serve now? Is Dew Collector now entirely useless?
Yeah, I just got into a conversation with someone who actively avoids campfires and runs 2 dew collectors in their base and subsists purely on food bundles who is pro-dew-collector change.That's what people keep saying. I think it still has purpose.
That's what people keep saying. I think it still has purpose.
Hopefully in 3.0 we can set jar return to 0% and make dew collectors not require jars. So people who like jars can use jars, and people who don't care about jars can avoid the busywork and inventory management.Its purpose is to soothe the immersion nerves of people who play 100% jar return and A) don't like how the dew collector manufactures jars and B) need something to do with the hundreds of jars they accumulate using the 100% jar return setting.
That's what I like about it. We have so much water on our current map, we end up making tons of glue and stews with it that we just don't go through. At least this way we can use up our jars.Its purpose is to soothe the immersion nerves of people who play 100% jar return and A) don't like how the dew collector manufactures jars and B) need something to do with the hundreds of jars they accumulate using the 100% jar return setting.
What about a proper ladder climbing animation...at least for the zombies? There was one in Bloodmoons.Possibly
Nah, Faatal doesn't want it.What about a proper ladder climbing animation...at least for the zombies? There was one in Bloodmoons.
The same thing happens to me, even updating SteamDo I have to do something special to get this to show up in Steam? I checked the "Game Versions & Betas" tab in the properties, and both the "latest_experimental" (which I was on) and "Default Public Version" have last updated dates of March 19th.
EDIT: The specific version I'm running is v2.6 b14.
Post in thread 'V2.6 Stable' https://community.thefunpimps.com/threads/v2-6-stable.47072/post-633776The same thing happens to me, even updating Steam
Post in thread 'V2.6 Stable' https://community.thefunpimps.com/threads/v2-6-stable.47072/post-633776Has anything changed from the recent experimental?
I'm wondering if it's because you're already on 2.6 b14Thank you, I have read it, I have updated Steam, but the date it shows me is March 19, in any case I imagine it will be the same, there will be no need to change anythingView attachment 38893
It could be, the curious thing is that if they have updated on April 1st, that update doesn't appear, but I repeat, it will be the same and it won't be necessary to change anythingI'm wondering if it's because you're already on 2.6 b14