The Fun Pimps and Behaviour Interactive news

I have a serious question, does this mean they own The Fun Pimps, or that The Fun Pimps own Behaviour Interactive?

Please don't lose the rights to the game again.

 
Last edited:
So, how does this bode for the future going forward? I don't remember when they did it (v2.0 maybe), but TFP came up with the idea of 'allowing' folks to pay real world money to have cosmetic overlays to alter their digital character's appearance. This just happened to co-inside with them disabling using in game dyes to colorize the armor. As far as I know, they still have not made the dye's work with armor again.

Another thing I have read about recently, is that, in order to force folks to deal with 'empty bottles', TFP are going to further screw up the Dew Collectors, and force those pesky, and totally useless, empty bottles, into them somehow. Is v2.6 going to do this additional step in the wrong direction?

I have only read about this, heard folks talking about it, because, back when v2.5 came out, TFP decided to 'fix' the HUD, by making the food/drink info far more accessible. While those things are good to know, I guess, they reduced the font size for stuff that we vitally need to be able to see, namely the life/stamina bars.

I play dead = restart.

So, when v2.5 went live, I lost the ability to play, as I couldn't see/read my newly minted smaller text size hud, due to my failing eyesight. After spending time looking for the non-existent control settings that would allow me to just adjust my in game HUD to my needs, and then coming on these forums and asking for help getting the text size restored, I just gave up on v2.5, and thought I would just have to wait for v2.6.

Now however, I'm wondering if I am not just better off staying on v2.4, until the smell mechanic and the whole empty bottle junk can be set to "Naw dude, naw".
 
Last edited:
So, how does this bode for the future going forward? I don't remember when they did it (v2.0 maybe), but TFP came up with the idea of 'allowing' folks to pay real world money to have cosmetic overlays to alter their digital character's appearance. This just happened to co-inside with them disabling using in game dyes to colorize the armor. As far as I know, they still have not made the dye's work with armor again.

Another thing I have read about recently, is that, in order to force folks to deal with 'empty bottles', TFP are going to further screw up the Dew Collectors, and force those pesky, and totally useless, empty bottles, into them somehow. Is v2.6 going to do this additional step in the wrong direction?

I have only read about this, heard folks talking about it, because, back when v2.5 came out, TFP decided to 'fix' the HUD, by making the food/drink info far more accessible. While those things are good to know, I guess, they reduced the font size for stuff that we vitally need to be able to see, namely the life/stamina bars.

I play dead = restart.

So, when v2.5 went live, I lost the ability to play, as I couldn't see/read my newly minted smaller text size hud, due to my failing eyesight. After spending time looking for the non-existent control settings that would allow me to just adjust my in game HUD to my needs, and then coming on these forums and asking for help getting the text size restored, I just gave up on v2.5, and thought I would just have to wait for v2.6.

Now however, I'm wondering if I am not just better off staying on v2.4, until the smell mechanic and the whole empty bottle junk can be set to "Naw dude, naw".

You can already disable smell and set the jars to always refund.

Pretty sure there's a modlet to disable the jars too.
 
So with nearly 13 years of development, bloodmoons flopping and 2 games they work on for quite a while now, this isn´t surprising. Now probably a ton of paid DLC´s are coming to the game. Just look at Dead by Daylight. Well it was a nice ride until now.
 
Last edited:
I have a serious question, does this mean they own The Fun Pimps, or that The Fun Pimps own Behaviour Interactive?

Please don't lose the rights to the game again.

With the recent subnautica situation and the microsoft and embracer group bull■■■■ that came before (and what happened with telltale), I think its been proven that big gaming companies don't give a ■■■■ about the teams they buy up, they'll happily shut down companies/games and use the scraps for there next big pile of crap they're releasing, I just hope The Fun Pimps got a tight contract.
 
I can't help but to wonder what this news will ultimately mean, but it does seem early to panic. I mean the game's been fun so far and there's no taking that away. (We'll always have Paris...) I think I'll just wait and see where things are headed and suppress any fear this new unknown might represent.
 
Some people can only focus on worst case scenarios. Worrying just makes you suffer twice. The positives are more resources available to TFP.

It’s not a secret that TFP has another very promising game waiting in the wings. On their own, they would probably have to wait another 2-3 years before releasing it, being forced to wait until 7 Days wraps up.

But now it could get fast-tracked with support from Behaviour and released possibly this year sometime under Behaviour’s label long before 7 Days is done and without all the bad press of TFP releasing a new game before their first is finished.

To me, that is a huge plus.
 
I don´t worry about anything here anymore and i won´t suffer at all, it´s just a game. Fact is though that In most cases it just doesn´t end well when developers are bought by bigger companies. And both games that they have are heavily loaded with DLC´s.

Also for sure not buying a new game as long as 7 days isn´t finished. No way. Especially not if it is early access. Releasing another game before 7 days is finished is the worst that they could do. You would need a bunker to survive that s***storm. And don´t even bother with logic, you know that doesn´t work on steam or facebook or anywhere on the internet. I for myself will just ignore TFP entirely if they do that.
 
Some people can only focus on worst case scenarios. Worrying just makes you suffer twice. The positives are more resources available to TFP.

It’s not a secret that TFP has another very promising game waiting in the wings. On their own, they would probably have to wait another 2-3 years before releasing it, being forced to wait until 7 Days wraps up.

But now it could get fast-tracked with support from Behaviour and released possibly this year sometime under Behaviour’s label long before 7 Days is done and without all the bad press of TFP releasing a new game before their first is finished.

To me, that is a huge plus.
Actually, that makes me less interested in their new game. Rushing it out because they have more people who haven't ever seen the code who are available to help work on it? Bad idea. New company that will absolutely be sticking their noses into the new game and controlling what's done with it? If I had a good feeling about Behavior Interactive, then maybe that wouldn't leave a bad taste in my mouth, but considering who they are? Any early access release now will be something I'll ignore and then wait until a final release to see if it's worth anything or just corrupted by BI. I would likely have bought their next game in early access if it was still just TFP, as long as it was a game type I enjoy, of course.

In any case, releasing it before this game is finished will be bad press no matter who owns TFP.

But maybe things will be fine. We'll see. I prefer to err on the side of caution and be pleasantly surprised when things work out in something like this than to believe things will work out and be disappointed when they don't.
 
Actually, that makes me less interested in their new game. Rushing it out because they have more people who haven't ever seen the code who are available to help work on it? Bad idea. New company that will absolutely be sticking their noses into the new game and controlling what's done with it? If I had a good feeling about Behavior Interactive, then maybe that wouldn't leave a bad taste in my mouth, but considering who they are? Any early access release now will be something I'll ignore and then wait until a final release to see if it's worth anything or just corrupted by BI. I would likely have bought their next game in early access if it was still just TFP, as long as it was a game type I enjoy, of course.

In any case, releasing it before this game is finished will be bad press no matter who owns TFP.

But maybe things will be fine. We'll see. I prefer to err on the side of caution and be pleasantly surprised when things work out in something like this than to believe things will work out and be disappointed when they don't.

While I wouldn't like it either, given TFP's past "blunders" (up to you to decide which these are and if they're subjective or more objective, and where you personally stand), I almost have this idea that them releasing a new title before 7D2D is finished wouldn't be earth-shattering in terms of its bad press. It could seem like another Tuesday. /shrug I mean, the community had a freaking meltdown for multiple years over jars of all things. (I know it wasn't about the jars, but the removal of logical survival elements, but my point would still stand.) Maybe it would tank future 7D2D sales and ratings permanently, idk.
 
Back
Top