Adam the Waster
Hunter
Im on day 22 and I had my horde night on day 21 and it ended half way through. Is that normal.
Yes, it is. Once you've killed all the zombies in all three waves, that's it.Im on day 22 and I had my horde night on day 21 and it ended half way through. Is that normal.
That's turning into one of my pet weirdnesses.. the early game hordes aren't defined as "3 waves"; there's one moment, gamestages 16 and 19 where there are 3 defined waves, everything before that is way more evenly spread into 6 (tiny) waves. Above 19, there are three equal "waves" and a slower rolling wave of 200 zeds after those, so 4 in total; in the spec.in all three waves
They added that trickle effect to extend horde night, but it really doesn't do much. They should just make it so the last wave repeats until 4 am. Then it will never end early unless you (or everyone at the same time in multiplayer) dies.
I do as well, and I like it lasting all night.I play with 120 minute days, so I'm totally okay with horde night ending early.![]()
I do as well, and I like it lasting all night.![]()
That's max_alive; the number of zeds active at once. Whatever that number is, increasing it only allows you to do more damage, and thus kill faster.if understanding correctly, lets say I have the count at 20, there is my 20 plus her 20 per wave. I could be understanding it all wrong though.
Yeah it definitely brings out the tougher zeds right off the bat, like acid spitting vultures, plus mostly radiated ones on the first wave. I'm glad they put in the death penalty option to be turned off, my wife would never leave level 1That's max_alive; the number of zeds active at once. Whatever that number is, increasing it only allows you to do more damage, and thus kill faster.
But groups will get a higher tier horde, which means more (and worse) enemies, so that will slow you down; if the better half isn't carrying you, ofc.![]()