WarMongerian
Refugee
Like always, I'll start off with a few of my ideas, and then ask what ideas others have...
1) Make the Biome progression reward the player with skill points, like the starter challenge does.
2) Make the smoothies useful in limiting a Biome storms damage, after you get the badge.
3) Make getting the 'badge' just the start of more and new interesting content, not the end.
4) Make rewards for further progression within Biome, like facing storms, and getting progressively more and more resistant, to them, until you reach 100% immunity to their ill effects.
Thoughts?
1) Make the Biome progression reward the player with skill points, like the starter challenge does.
2) Make the smoothies useful in limiting a Biome storms damage, after you get the badge.
3) Make getting the 'badge' just the start of more and new interesting content, not the end.
4) Make rewards for further progression within Biome, like facing storms, and getting progressively more and more resistant, to them, until you reach 100% immunity to their ill effects.
Thoughts?