Recent content by zztong

  1. zztong

    PC V2.0 Storms Brewing Dev Diary

    You mean perhaps if the POI were in disrepair, any damaged blocks above them might be prone to be destroyed by the storm? Lights that were fully lit might flicker? We might get sounds like wood creaking? Animals like bears, mountain lions, wolves, coyotes, snakes, boar, deer, chickens, and...
  2. zztong

    Terrain snaping to blocks

    This is just a quibble. I completely support the notion that it would be cool to be able to fix this in game. In the Prefab Editor, they don't "snap" to anything. You have to specifically set it that way which takes some effort. As @Riamus mentioned, it comes with some side effects, including...
  3. zztong

    poi's for the future

    That's a nice note for TFP. C'est une bonne nouvelle pour TFP. J'espère qu'ils le remarqueront.
  4. zztong

    mining

    As others have said, if you find a resource on the surface, there's a vein below. I thought I'd also mention that the map will show different colored points (squares) for those surface resources. The coloring is really subtle and the squares are small, so they're pretty easy to overlook or...
  5. zztong

    Forum improvements

    One other thing. NexusMods lets me offer older versions of the modlet for download. I currently have releases available for: 1.4 1.3 1.2 1.1 1.0 A21.2 A21.1 A20.7 A19.6 ... because sometimes, rarely, somebody wants to play an older version of the game.
  6. zztong

    Forum improvements

    I thought I'd share what I mean by NexusMod stats and history... This is showing a Daily history. I can also see Weekly and Monthly.
  7. zztong

    Getting a prefab to spawn with RWG

    Ah cool. I sent you an example modlet, but you seem to already be past that.
  8. zztong

    Forum improvements

    I got lost in the previous discussion about download links for Mods and then that conversation got shutdown and I couldn't reply. My modlet is too big for the forums, so it has to be external. There was something about not wanting people to have to login to some other site to download, which...
  9. zztong

    Getting a prefab to spawn with RWG

    I'm glad you got them working. Local Prefabs is a good place for individual POIs. The only thing you don't get that way is a name for the POI in the Danger Meter. If you wanted that you'd need to make a modlet for them so you could have a Config/Localization.txt file.
  10. zztong

    Getting a prefab to spawn with RWG

    There's two major areas that have to work. First, the POI has to be setup in the Prefab Editor such that RWG will know what to do with it. Second, when put into a modlet, the modlet has to be setup correctly and put into the right place. I wouldn't put them in the game's prefab folder, but since...
  11. zztong

    Space (empty) between blocks.

    In the Prefab Editor you can fix the gully - make a selection of the block(s) and hit CNTRL-SHIFT-UP. Outside the Prefab Editor, I don't know of a way.
  12. zztong

    ZZTong-Prefabs (V1.4)

    There will be a 2.0 version of this modlet. I won't get 2.0 until the experimental release is available, so any compatibility changes cannot happen until then. At the time of this message, I have 30 new POIs and 1 new Tile coming in the new release. Also included is integration support for The...
  13. zztong

    ZZTong-Prefabs (V1.4)

    zztong submitted a new resource: ZZTong-Prefabs (V1.4) - Provides a large collection of "meat and potatoes" custom POIs. Read more about this resource...
  14. zztong

    ZZTong-Prefabs (V1.4) V1.4-ZZ026

    This mod contains my custom prefabs. It depends only on the vanilla game and introduces no other requirements or dependencies. Download is via NexusMods because the size of the modlet is greater than these forums support. Yes, I'm looking forward to Steam Workshop Support too. My goal is to...
  15. zztong

    PC V2.0 Storms Brewing Dev Diary

    Something like that might get me back into watching 7D2D content on YouTube or Twitch. Another possibility might be a "Hunger Games" mashup with zombies.
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