Recent content by Zvex

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    PC Sleeper alerting system is weird

    Yes, exactly ... so much fun with cautious POI clearing in the stealth mode is gone ... piles of trash do not make sense, a lot of content feels to be thrown through a window. Stealth clearing was more time consuming but also more fun, that is why often I was choosing stealth. Now I use only...
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    PC The weird implementation of stealth and its counter measures.

    I agree that the stealth is broken right now, the most of points were brought there already:   1) there is a separate tree with lot of skill points, if you choose it - you loose the ability to use the most efficient open combat perks, so you need something to compensate it or the investment is...
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    PC AI pathing and base defending

    This will make a trick for both: 1) to make zeds not too smart 2) to break some silly zombie AI exploits, because all zombies have the same behavior pattern right now Now we finally see how good zombies can be :) and balancing it out, I guess, is only a matter of time.
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    PC So why are Hunting Knife/Machete weaker than wood club/iron reinforced?

    Where did you get that? The stamina usage per damage is almost the same. Right now I am watching on my these tools (both fully modded), it says 105 damage for 11 stamina for the machete and 220 damage for 25 stamina for the sledgehammer. Meaning 1.05 stamina per 10 damage for machete and 1.14...
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    PC So why are Hunting Knife/Machete weaker than wood club/iron reinforced?

    Hm, that is an interesting point ... both are bladed weapons now, by the way, I heard the fireaxe is not that bad for fight? Haven't tried it recently at all.
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    PC So why are Hunting Knife/Machete weaker than wood club/iron reinforced?

    no they dont, because they are not the harvesting tool Any arguments on that? Try first, then talk. I made plenty of arguments and you have just ignored them: the balance is not about the damage - thats what I said. Currently the DPS of sledgehammers and machetes are currently the same. And...
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    PC So why are Hunting Knife/Machete weaker than wood club/iron reinforced?

    You have missed the whole point, did you? The baalnce is not about the damage. I would say the question is: how to balance pros and cons of bladed VS blunt WEAPONS.
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    PC So why are Hunting Knife/Machete weaker than wood club/iron reinforced?

    You do no orientate in this game too much huh? There are tree main non-combat functions for tools that are connected to the non-combat damage: 1. Skinning (hunting perk) 2. wrenching (salvage perk) 3. block breaking (69 perk) . The harvesting trees and rocks is a variation of this one (by the...
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    PC Master chef should it be reworked or removed?

    Well, first you must try these drugs during the fight. Get a perk for drugs and you'll see that actually the chemicals make you an almost invincible super warrior. However, you need to prepare for it, these drugs are hard to craft and you need many of them, because the duration is limited. It is...
  10. Z

    PC Make Zombies Dumb Again!

    Exactly, I was suggesting this for many times long time ago. But the current AI still rocks - it creates a real challenge. But the predictable pattern for all zombies feels incomplete right now.
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    PC So why are Hunting Knife/Machete weaker than wood club/iron reinforced?

    sledgehammer is not a harvesting tool but it is a breaking tool, it is multifunctional as machete is. By using machete you can free 1 space by not taking with you a knife. By using the hammer you can free 2 spaces, because you don't need an axe and a pickaxe. Stating that the machete is a...
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    PC So why are Hunting Knife/Machete weaker than wood club/iron reinforced?

    The TV for zombie world creates the LORE. I was answerring to this guy He is wrong, according to zombie lore the bladed weapons are perhaps the best weapons. The clubs are just much easier to make - that is why it is logical to see so many of them.
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    PC So why are Hunting Knife/Machete weaker than wood club/iron reinforced?

    I think that stating for machete to be a harvesting tool is false. It is multifunctional just like the hammer is - it breaks blocks well, so you don't need to take pickaxe and axe with you. Both are the end-game melee weapons and I think both must be equally good at killing zombies. The best...
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    PC Need more bones and fat pimps.

    I agree on the whole bones thing, but I don't agree on that: If we can craft all parts then why we need a wrench and a related perk? Right now any quest refreshes the building where you can find plenty of chairs, lamps, cars, other things. My teammate harvested few thousands of mechanical and...
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    PC Parkour is really overpowered

    I think it is not more OP, than purple AK with all related level 5 perks. Stealth is also sweet, and on lvl5 may seem OP. However, 1) for Parkour you need actually something to jump on, in the most critical situations you don't. 2) for AK you need ammo 3) for stealth you need close quarters...
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