Linux Slackware 14.2+ 5.14.0 kernel.
32GB Ram
nVidia 2060
400GB free SDD space.
I have observed that when using the client to generate a 10K world, the 7D2D client will use up all available memory, max out the swap file, and crash. I can generate a 6K and 8K world OK, but 10K never succeeds...