I can't speak for AMD, but Nvidia cards in 9xx series or below are all getting pretty hot from current builds. 10xx and 20xx are dealing with it generally better overall, but don't show massive differences regarding heat. Make sure your fan(s) pulling air out of your case aren't fighting your...
I had several sound files I had used in A16 with the help of the SDX tool. Now I'm using DMT, but the method of pathing to the custom sound seems to be different. What is the new way to do this?
What is the proper xml setup to get meleeHandPlayer to apply the same explosive effect we see repeatedly on items throughout the xmls?
<property name="Explosion.BlockDamage" value="10"/>
<property name="Explosion.EntityDamage" value="110"/>
<property...
I pulled the Behemoth fbx and followed Xyth's video tutorials turning him into a working entity (wanted some custom properties) and managed to get him in game and working with custom animations, but I've run into an odd issue with his right arm. He looks great in Unity and when I run the...
I've been trying to find a way to nerf the 4x4. It's far too easy to simply drive in circles on a blood moon with little to no consequence. A couple of repair kits at the end and you're golden.
I have tried:
Adding damagebonus.metal to cop vomit and <property name="Material"...