Recent content by Wulf

  1. W

    PC Alpha 21 Dev Diary

    Yes, there are ways to deal with this ingame, i understand that. But the bottom line is that it is not fun to deal with this for me. That is the feedback i can offer. It was ok with books, but the huge number of different magazines added, makes a game element, that is typically not the focus...
  2. W

    PC Alpha 21 Dev Diary

    About magazines. Suppose you run a coop game with 2 players. You want to play together and do quests together. Basically everything you would do solo except side by side. (i've done this in previous alpha's). You don't loot more than if you were by yourself because you're running the same...
  3. W

    PC Alpha 21 Dev Diary

    Yes, i could see that. Although in that case, rebalancing the amount needed to progress in the later stages might be smarter.
  4. W

    PC Alpha 21 Dev Diary

    Todays's B317 release brings some interesting balance changes. -Increased water filter cost. Dunno what exactly the thought behind that is, but i'm not sure it really affects me anyway. Money is still too easy to come by if you do quests. (personally i'd rather see a nerf to questing income)...
  5. W

    PC Alpha 21 Dev Diary

    Yeah i can imagine that needs some tweaking
  6. W

    PC Alpha 21 Dev Diary

    I believe some streamers were playing with increased xp gains (up to 300%) so that would result in them being higher level than normal. Tradersstage (like gamestage en lootstage) is dependant on player level.That explains why you're seeing steelweapon at day 12ish. But it could still be in need...
  7. W

    PC Alpha 21 Dev Diary

    About the crafting books/levels. The release notes mention "each level of a perk will give a probability boost to certain magazines.". Is that boost at the cost of looting chance for other magazines? (i.e. the weights are more shifted towards the perks you have selected) What happens when you...
  8. W

    PC Alpha 21 Dev Diary

    Yeah, in the last couple of Alpha's i've kept playing my experimental save after Stable dropped with no issues. I would expect it to be the same now.
  9. W

    PC Alpha 21 Dev Diary

    Yeah same for me. Thanks for bringing back memories of "Forge Ahead!" Roland :D At that time, i think most people went to certain POI's that had a high chance of a working Forge instead of trying to loot that book. And when traders became a thing, soon after i started to build my base next...
  10. W

    PC Alpha 21 Dev Diary

    That's right. Build a horde base in a empty part of a Tier5 POI and enjoy a higher lootstage when looting those bags after hordenight.
  11. W

    PC Alpha 21 Dev Diary

    Funnily enough, I believe that you get a lootstage bonus if you set up your base in a High Tier POI right now. So technically you could argue you're incentivized to build your base in POI. Correct me if i'm wrong.
  12. W

    PC Alpha 20 Dev Diary

    So I'm running a new PC compared to when i ran A19. Ryzen 5900x + 32GB + 3060Ti. I don't 'remember' there being this much a of a hitch sometimes. Though that is just that, I don't *remember* it. But if the hitch is THIS bad on my current machine, hopefully that is something you can optimize...
  13. W

    PC Alpha 20 Dev Diary

    Also happens when looting sometimes. (Also see that hitch on Youtubers video's as well so it's not just me) This hitch wasn't in A19 for me.
  14. W

    PC Alpha 19 Dev Diary

    2 small Co-op features i desperately need: -remember the party you were in (currently we always have to reinvite each other every session - we often forget to do so at the start) -share explored map with fellow partymember
  15. W

    PC Alpha 18 feedback and balancing thread

    Only 1 way to settle this. Post before and after screenshots, to let everyone see. :)
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