Recent content by wolffblood

  1. wolffblood

    [MOD] Friendly Animals - Friendly animals united against the zombie hordes!

    Hehe, follow the sound player made. I could see myself running up on a skyscraper with some 100 wolves cause they kept following me :p . I'm down with B & C. Would find it cool to track zombies (maybe a way to not track sleeping zombies though to keep some scare in it) and always see living on...
  2. wolffblood

    Possible Pets

    I've been curious since I saw a mod to summon a husky. Is it possible to have pets now? Maybe bear (go strength or fortitude, tanky), wolf (maybe for perception, avg stats), mountain lion (say agility cause stealthy, more atk, lower hp). Have it like a perk, so start weak at rank 1, stronger...
  3. wolffblood

    PC Alpha 18 Dev Diary!!

    I guess my friend would be an extreme case cause he actually builds full blown towns. Because of this, he never feels like it will ever end (one map he had was past some 100 days and he wasn't even halfway done with the town he wanted and that's all he did). It was pretty cool. Thing is I feel...
  4. wolffblood

    PC Alpha 18 Dev Diary!!

    what're people's thoughts on the new xp changes? I can see them being good for solo players (since you have to do everything), but my friend and I are seeing major differences now with a18. I enjoy hunting/looter and my friend builder/gatherer. I agree that my "profession" had way too much xp...
  5. wolffblood

    PC Alpha 18 Dev Diary!!

    I know for me melee has been a bit interesting. I'm sticking with spears because they have range. I haven't got that far in yet, but I've also tried the club, stun batons, and iron reinforced club. I'm hosting a server for my friend and I to play on. I've noticed that other than the spear, the...
  6. wolffblood

    PC A18 - My first few hours (Pros and Cons)

    I can understand why most things got changed to repair kits since the kits are now forged iron (normal staple) when it didn't need that before. So it's a subtle change of needing the same stuff as before, other than the duct tape being odd, while making kits easier to make for the old items that...
  7. wolffblood

    PC Developer Discussions: Alpha 17

    okay, so if the end can be reached without jumping, it is reachable. But if it can only be reached by jumping a gap at some point, it is considered unreachable. Works for me. So far I can only think of jumping gaps being able to cause these issues. Is there any other kind that would fall into...
  8. wolffblood

    PC Developer Discussions: Alpha 17

    oh, okay. I thought you were trying to link food with stamina regeneration. So I was a little confused.
  9. wolffblood

    PC Developer Discussions: Alpha 17

    Makes sense for the most part. I wonder just how far away you would have to be for the zombies to then not be able to even try to jump. If it was close enough to jump, but didn't make the jump, would it still be considered "unreachable"? Or what if you made it close enough to that ramp, put up...
  10. wolffblood

    PC Developer Discussions: Alpha 17

    I feel like if a zombie falls trying to get you, the second run has 50% chance, if he falls again, 3rd run 75% chance, on the 4th run, if he falls again, he gets mad and goes into DestroyArea 100%. Some people can get lucky enough to not trigger it, this way they will be forced to at some point...
  11. wolffblood

    PC Developer Discussions: Alpha 17

    Something like that would be cool. But for +5, would need to be a crazy small drop rate. Or make it like +1 and have it a little more possible to get, lol.
  12. wolffblood

    PC Developer Discussions: Alpha 17

    Actually, what if your 16.4 could play your 17???
  13. wolffblood

    PC Developer Discussions: Alpha 17

    well, you actually can. just would have to add the recipe in the xml, I believe. then make the super corn a part of the recipe.
  14. wolffblood

    PC Developer Discussions: Alpha 17

    Weird. I wonder what causes it. I run a dedi for my friends and I, and we never have run into that nor when I play SP. I've tried replicating it and haven't been able to.
  15. wolffblood

    PC Developer Discussions: Alpha 17

    That's why it costs multiple resources. You failed the first few, it's on the last you succeeded.
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