OP has perfectly valid observation despite the posters who want to instantly jump on other posters opinions that don't coincide with their own. On the above counter post, why is this still an unfinished game? They have had perfectly viable versions of the game (ala 16.4) that they have then...
Fully agree with OP.
You missed one major, common reply always given to this type of player criticism: "mod it out if you don't like it",
it goes both ways. Seems to me the best games are made to attract all types of players --therefore the most amount of players. Mods then would be icing on...
Yup.
Agree With OP on all points.
If this is the game they REALLY want to make, fine, but I won't be playing it.
Here's an idea, when you get this total U turn of a game to it's release stage (with quite a few less in the player base) put out a "what could have been" version based on A16 with...
No penalty, playing A 16.4. A 17 is all one big penalty the more you can remove the better. IF lots of other things get changed/reverted 15 mins MIGHT be doable. The best solution would be to make death penalty an option in game set up. Thanks.
"There should be an added option that allows for play type.
Digging zombies.
No digging zombies.
That should satisfy most people."
Problem solved. And, the endless back and forth over how people want to play the game would end or at least be greatly reduced. Play how you want. Then (after...
Gratz unfun pimps, you finally succeeded in proving to me that you are only making a game for the hardcore "punish me" fanboys. At least now a casual player that plays games to relax and have fun knows this isn’t the game for him. If and when I do play 7 days again it will be 16.4 modded. Peace out.
99% a PvE player here and I like all of your suggestions. I'm playing on a PvP server currently for the first time but only because it has total land claim protection. Thus PvP happens only out in the game world and no raiding is possible. As long as there are some servers with this setup I'd...