I literally laid it out and other people did too, the reward discrepancy for a old school type of playthrough with no traders or a playthrough with traders quests and their reward is night and day. What if I want interesting loot and rewards? And what if I want to refresh a POI later on in the...
I am sorry but that is one of the most absurd ways to talk bad about a players style of playing (looting) that I have seen in a while. It is like complaining about people who can't "control themselves" when they want to play permadeath or can't "control themselves" when they want to play with...
That's totally fine, it is fine to disagree and give a good reason. It is not fine to make an idiotic post saying it is a "choice" though when for people who actually play the game and pay attention to the discussion realize the strength of trader quest rewards and the crap of regular rewards...
God do I hate stupid posts like these. I am sure I will get in trouble for saying that but why do people always have to act like they are trying to be smart and make stupid smug smarmy posts like this and ignore the entire discussion of the topic that is about making something about the game...
I honestly hope they remove the entire quest thing from traders completely and just leave them as actual traders. I have quit so many games I have started for a few alphas now (so I am talking this has been going on for years) after getting burnt out at all the endless driving back and forth...
I miss the huge cities at 0,0 in random gen with all the zombies wandering around. Sleepers are cool and all but why did they have to replace the zombies wandering around outside..