Recent content by Uncle Al

  1. Uncle Al

    PC V2.6 EXP

    Another historical note: Grok originates from Robert Heinlein's 60s Sci-Fi novel 'Stranger in a Strange Land'. Because the overlap between sci-fi nerds and programmers is significant, it got adopted into programmer slang. The true meaning of the word, and the fact it doesn't quite translate...
  2. Uncle Al

    PC V2.6 EXP

    Were you born there?
  3. Uncle Al

    PC V2.6 EXP

    But can they cradle a baby and shoot the shotgun at the same time, Chow Yun Fat style?
  4. Uncle Al

    PC V2.6 EXP

    In the zombie apocalypse, things are so desperate we have to garnish before plating up...
  5. Uncle Al

    2.6 Difficulty Changes

    I'm 100% sure we'd benefit from something like advanced firearms parts that only drop at higher loot levels and are required for the top tier firearm recipes. I'm not certain biome specific loot is the way to go. It falls foul of the 'forcing the players choices' complaint, which doesn't bother...
  6. Uncle Al

    V2.5+ Survival Revival Dev Diary

    I don't know which version you bought, but the one I bought didn't have dates on it. Sure, they put some dates on the roadmap, and have (unwisely) given dates a couple of times, but that's not 'selling the game with dates'. How do you do estimates when you know the actual work required might...
  7. Uncle Al

    V2.5+ Survival Revival Dev Diary

    Have you ever stopped to consider what the other option is? You can either have 'It's done when it's done' or 'We're calling it done even though it's not done.' If the second option is what you'd prefer, at least be aware that's what you're demanding. Not that I think for a moment TFP are...
  8. Uncle Al

    V2.5+ Survival Revival Dev Diary

    Possibly I'm missing something here, but surely that happens on a scale of weeks, not years. You know when a new experimental gets released. You know roughly how long it takes for a stable version to come out after the experimental release. Surely you just announce when the experimental is...
  9. Uncle Al

    Precision Excavation

    I find this is almost always a good idea for underground construction. Stone only has 500hp per block, so if you don't 'skin' your walls it's very easy for zombies to want to get to you by digging rather than coming in through your 'front door' where you actually have defences set up. This may...
  10. Uncle Al

    Please let us disable ALL zombie sprinting

    Chance of rage is determined by difficulty level, so setting it low means you'll see less raging. I'm pretty sure at lowest setting they never rage.
  11. Uncle Al

    The LBD theyre introducing isnt what I wanted or had in mind.

    I hear they've promised loads more ■■■■ in the sequel.
  12. Uncle Al

    PC Bloodmoon becoming way to easy

    There is some randomness as to what you get, and some people find certain zombie types harder than other people, so it's not unusual to occasionally get a horde one week that feels easier than last week. The overall trend is they get harder, though.
  13. Uncle Al

    The LBD theyre introducing isnt what I wanted or had in mind.

    A friend of mine who has an XBox One had a similar experience. It's because Microsoft, for marketing reasons, allow the XBox store to show game titles as available when they won't run on your hardware. It's only when you click 'buy now' or 'download trial version' do you get the 'this game won't...
  14. Uncle Al

    The LBD theyre introducing isnt what I wanted or had in mind.

    I believe Microsoft's rule is that games released for the X have to be able to run on the S, albeit in lower resolutions. The S is marketed as a budget option that's comparable to the X, but delivering 1440p resolution gameplay, not 4k. This was undoubtedly problematic for TFP, and hurt all of...
  15. Uncle Al

    Traps in Wasteland

    I'm fairly sure TFP stated there were no plans to expand the electrical systems, although that was a while ago and nothing is really ever set completely in stone. It's probably best to assume it's going to be one power source per circuit going forward. It probably takes a shift of habits, when...
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