Recent content by Teldax

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    PC Developer Discussions: Alpha 17

    for me it was shadows, i turn them all off completely and gained around 15% better performance in 1440p, regardless of my settings though, certain biomes like the forest NEVER run at any better than around 30fps... no matter what resolution i set it too.
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    PC Developer Discussions: Alpha 17

    Pleease, give us the ingame settings to adjust FOV :(
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    PC Developer Discussions: Alpha 17

    nope ... edit, the double negative mixed with lack of sleep confused me. and this forum doesnt allow members to delete their own posts it seems... so i will correct myself with oversimplification... 17 > 16
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    PC Developer Discussions: Alpha 17

    you kidding? it's always been a dream of mine to one day be a crashtest dummy :3
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    PC Developer Discussions: Alpha 17

    agreed, experimental versions are airbag deployment tests, and we are the dummies.
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    PC Developer Discussions: Alpha 17

    turn around, start sprinting, and pray they get bored of you before you run out of stamina, thats about it.
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    PC Developer Discussions: Alpha 17

    yes it is, and this is the place the bug reporting thread told us to post our feedback to. which is what i did with the suggestion of a levelcap.
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    PC Developer Discussions: Alpha 17

    that's what I'm saying though, It should be lowered for the stable build after they're done with experimentals. max everything is too much.
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    PC Developer Discussions: Alpha 17

    I would like to suggest a levelcap of somekind for a17 stable, having max everything helps for finding bugs and whatnot for the current experimental builds, but otherwise makes you nigh invincible to zombies, even on insane mode. I was thinking around 125-150ish, just enough to get max in some...
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