Recent content by stompbox108

  1. S

    how to improve fertilizing fields.- how to increase the area size a hoe can fertilize

    can anyone figure out how to increase the size of area a hoe will upgrade to fertile dirt for farming. So instead of one block at a time, maybe make it 5 or 10. or has anyone created a plow?
  2. S

    New Modlet by Stompbox108- SuperHuman powerupmod

    We all want Super Human Abilities right? We have all heard the motto, " Better living thru Drugs". So why not combine the two. In my powerupmod (click name for link to Github) You have the ability after taking a pill to perform some superhuman feats for a short duration. Before I get started...
  3. S

    Can someone make for me a modlet or code to create new particle effect on Zombies.

    So I have some cool ideas out there but I am looking to see if I can add additional effects to chose from with my plan to add power up pills to the game. Basically if you look at buffs there are two effects you can cause to zombies. One is catch them on fire, the other is to electrocute them. I...
  4. S

    my console screen is scrolling like crazy-what is it?

    hey does anyone know why my console is scrolling like crazy. it never did this before as far as I know. would it do this if you go in and out of cheat mode? It can't be my modlets because I started a new game and the console was fine when I opened it up
  5. S

    Can we go wireless?

    I think that is self explanatory enough, let my battery banks and generators have a wireless box mod to let them send power wirelessly. Even though we cannot do this in real life, haha
  6. S

    Looking for Help making changes to the skills/perks interface window.

    I am looking for there to be more blank slots available under each attribute, so I can later add more skills. The other option is being able to increase the levels you can obtain under each skill since this could also open slots to add perks.
  7. S

    Does anyone have a good example of actually adding a new perk or skill level?

    I want to add a new perk for crafting high end tools and I want it to be lvl 6, can we add additional level in progression? If someone has already done this can you point me to your modlet so I can see? thanks
  8. S

    New Modlets- from stompbox108

    Hey everyone, this is my first time posting my modlets. Hope someone out there can appreciate them and possibly I can get feedback to take some of them to the next level. The Link here is what you will find. need4speed- Increased the speed for the motorbike, truck, and gyrocopter as well as...
  9. S

    Question about adding items to an existing lootgroup

    I created a couple new seeds to add more mutant crops, everything works but now I want to add how they will be introduced into the game without using a workaround recipe just to add them. Here is the existing lootgroup <lootgroup name="seeds"> <item name="plantedPotato1"/&gt...
  10. S

    Need help debugging a syntax error for my modlet

    this modlet increases speed of walking and running for players. It's driving me batty trying to figure why it won't work. It's entityclasses.xml <runningmod> <set...
  11. S

    PC Vehicles speed

    correct. I am new to modlets, they seem simple enough but I have yet to make any. That is my next goal. First is knowing what I want to change and how it works in the game. But it's a good reminder for those that don't have modlets on their radar
  12. S

    PC Vehicles speed

    Hey, without a modlet you can alter the speed and gas consumption of all vehicles, but after tweaking everything the motorbike is my new favorite. Go into the vehicle xml file and under <vehicle name="vehicleMotorcycle"> I changed this line with these values <property name="velocityMax"...
Back
Top