Recent content by Stives

  1. Stives

    PC Developer Discussions: Alpha 17

    Seems to be area specific. If I'm in a rainy area and move a little ways away it stops. Not sure if that's intentional or not.
  2. Stives

    PC Developer Discussions: Alpha 17

    Come to think of it, I've only found 1 mod in ~15 hour of game-play. Maybe they are too powerful for early game? Have you considered giving the mods a quality level and making them more abundant early game? Just a thought.
  3. Stives

    PC Developer Discussions: Alpha 17

    BUG: (I think) Upgrading a wooden frame gives xp. Reinforcing a wood block does not.
  4. Stives

    PC Developer Discussions: Alpha 17

    I agree with you, neither system is strictly better than the other. On the other point: I don't know anybody who has spent several hours on a simple task who doesn't get better at it. Complex task are another thing.
  5. Stives

    PC Developer Discussions: Alpha 17

    Yes, mad wizard skills. Seriously though, I did see them before setting up my defense. I've yet to run across a poi that had dogs I didn't see before they saw me. Not saying it doesn't happen, just not in my experience thus far. It does sound like there needs to be tuning done on what...
  6. Stives

    PC Developer Discussions: Alpha 17

    1) set up spikes outside poi 2) shoot dog in face 3) run like hell 4) get behind spikes 5) profit Did this very thing yesterday :smile-new:
  7. Stives

    PC Developer Discussions: Alpha 17

    I firmly agree with you. I started a separate game with the level reqs removed. The freedom! That being said, with freedom comes responsibility. The responsibility to choose wisely... I've died way more on this new game lol.
  8. Stives

    PC Developer Discussions: Alpha 17

    I like a lot of the changes you guys have made, well done! I'm even coming around to the zombies not having loot (thankfully, whew). Zombies aren't nearly as difficult as I thought they would be. That being said, I'm finding it stifling to be required to get to lvl 20 before you start getting...
  9. Stives

    PC Developer Discussions: Alpha 17

    There seems to be a bug that causes a second death after being killed. Seems like one of the DOTs is still on the character after they die. It only happened once but it was after being killed by a wolf. Maybe a bleed? Not sure.
  10. Stives

    PC Developer Discussions: Alpha 17

    I suspect that might be the case as well. Was just curious if the came up with something outside of the box.
  11. Stives

    PC Developer Discussions: Alpha 17

    Yeah, I've watched some of the streams myself. I suspect no two people play the game the same way so I really will have to see for myself. More than happy to be wrong on this issue. Really hoping I am to be honest lol.
  12. Stives

    PC Developer Discussions: Alpha 17

    Thanks for the fast reply! I appreciate that, and as I said I'm more than happy to give it a go. I'm just voicing my concern for part of the game that I love :smile-new:
  13. Stives

    PC Developer Discussions: Alpha 17

    Having yet to play A17 I am hesitant to say this but I suspect this might be a game breaking change for me. I will give it a try and see how it feels, however I suspect I may have issues motivating myself to kill zombies just for the xp they give. Most of my base designs (I'm a huge fan of...
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