Recent content by ssrjazz

  1. ssrjazz

    PC v1.x Developer Diary

    We all get quests at the same time and then do them all together.  Don't see this as a game breaking issue.
  2. ssrjazz

    PC v1.x Developer Diary

    Not true.  Only the intro quest is solo.  The others you get get shared and you can do them cooperatively
  3. ssrjazz

    RWG Worlds: Central Forest Biome starting city not randomly generated?

    My friend Scotti and I each have our own dedicated servers.  We both did 10k RWG worlds with completely different seeds.  I was playing on his after playing on for a few hours and it dawned on me that the starting town with Rekt in it.....was exactly the same as mine. Is this intentional? ...
  4. ssrjazz

    PC Alpha 21 Dev Diary

    *continues to hit F5 on his SteamDB Watchlist page*
  5. ssrjazz

    PC Alpha 21 Dev Diary

    One of the biggest performance hits of large cities were all the windows, especially in the skyscrapers, and caused a bunch of overhead due to unnecessary draw calls.  @faatal has posted previously about how windows were rewritten to be much more performant.  That and other optimizations that...
  6. ssrjazz

    PC Alpha 21 Dev Diary

    I -really- wish this could get backported to a20, but I know it's too big of a change to be reasonable for that. This is one of the top things I'm looking forward to for a21.  Can't wait!
  7. ssrjazz

    PC Alpha 20 Dev Diary

    I have had this same issue.  Looking at the center of a large city will drop the frame rate into the 30’s and 40’s on my 2080 super even when running @ 1080p60 with gfx quality set to medium and motion blur disabled.  Look away from city center and it is back to 60fps. Will try experimenting...
  8. ssrjazz

    Linux dedicated a20 server crashing on RWG

    Did a fresh install of a20 on a linux server via steamcmd (I have command line access to this server) At some point during RWG for an 8k map, the server crashes with this in the output log: 2021-12-06T15:31:40 1095.307 INF WorldGenerator:Wilderness Prefabs Spawned 103 Caught fatal signal -...
  9. ssrjazz

    PC Alpha 20 Dev Diary

    You could say the same thing about a lot of people who watch Sportsball events (Football, basketball, baseball, etc).   It really isn't any different than that.
  10. ssrjazz

    PC A20 Developer Diary Discussions

    Short answer: Yes, shadows are computationally expensive (hard). Longer answer (from 2015, but still valid): In Video Games Why Are Shadows So Hard To Render
  11. ssrjazz

    PC A20 Developer Diary Discussions

    I would like to second this request….
  12. ssrjazz

    PC A20 Developer Diary Discussions

    I seem to remember a paint/texture discussion somewhere in this A20 diary thread too.  I don't recall any discussion of it being taken away.
  13. ssrjazz

    PC A20 Developer Diary Discussions

    ^^^^ This is what Madmole mentioned several pages back. Honestly, I can't wait for it to be implemented.  Having that many block upgrades certainly didn't add to the fun for me.  Here's what the man himself had to say to those who think he's ruining the game:   
  14. ssrjazz

    PC Alpha 19 Dev Diary

    Thank god.... I thought I was going nuts when the FPS would seemingly tank for no reason. Looking forward to this future update
  15. ssrjazz

    PC A19 pre-experimental testing

    Steam Name: ssrjazz https://steamcommunity.com/id/ssrjazz/ Hours played: 466 Alpha Started: A17 Discord Name: ssrjazz#4929 Native language: English. I and several other twitch streamers play on a private server. We have squad streamed a lot of hours on a17 and a18. I also run a test...
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