Recent content by Space4Ace

  1. Space4Ace

    PC V2.0 Storms Brewing Dev Diary

    More honey you say?
  2. Space4Ace

    PC V2.3 b8 EXP

    Joel (Madmole) said the new "Frostclaw" would probably look like a lumberjack or mountain climbing bad @$$, but I think that not much work was done at the time he mentioned it. I would go with a mountaineer since we have a lumberjack already. I hope someone from the TFP staff can convince...
  3. Space4Ace

    PC V2.3 b8 EXP

    ... Then you wait some more!
  4. Space4Ace

    PC V2.3 Experimental

    A few examples of things fixed in Experimental, or that are being fixed right now: - Water purifier for helmet doesn't work unless you remove the helmet and put it back on (now fixed, coming in next update) - Harvesting honey challenge didn't work anymore. No matter how much honey you get from...
  5. Space4Ace

    PC V2.3 Experimental

    It's not just consoles but also for PC players who don't like experimental builds, which can break things. A lot of people (PC included) are waiting for the stable release of V2.3, but if it's not here yet, then it's because TFP still has work to do before it's ready for primetime.
  6. Space4Ace

    Been trying to mod; Seems error in mod parser. (Its not my code.)

    Shouldn't this be posted in the game modification section where people who are modders might actually be able to help?
  7. Space4Ace

    Day 35 Horde Night zombie spawning ended at 3:26am instead of continuing until 4am.

    I can confirm that on both, my solo game and the one I play with my brother, every horde night since the change in V2.3 b8 EXP now ends early (I figure they stop spawning around 3:00am since the very last zombies that show up in front of me arrive around 03:20am. Just did the day 35 horde night...
  8. Space4Ace

    PC V2.3 b8 EXP

    There's a section specifically for mods and those should be discussed there. If a person is interested in mods, that's the place to go to read about them and see what's available. "Advertising" mods in the V2.3 b8 EXP thread is definitely not the way to go and creates unnecessary clutter. Also...
  9. Space4Ace

    Day 35 Horde Night zombie spawning ended at 3:26am instead of continuing until 4am.

    I got something similar in my game on day 28 horde night; also ended around 03:00 instead of 04:00
  10. Space4Ace

    PC V2.3 Experimental

    There's your problem right there. You logged out before 04:00 so technically, the horde wasn't done yet. You have to be in for the full length, from 22:00 until 04:00, even if zombies stop spawning. It won't be a problem for the following horde nights since they will last until 04:00; only the...
  11. Space4Ace

    New update Saves

    If that could be done, it would have been a thing already. Good news is that after V4.0, it should all be good.
  12. Space4Ace

    PC V2.0 Storms Brewing Dev Diary

    It's a 7 Days Blood Moons exclusive, as posted by fubar_prime on X when answering someone who asked if it would also be in 7 Days to Die.
  13. Space4Ace

    Question on best language for video game cross platform compatibility

    You do know that you posted this in the 7 Days Blood Moons forum, right?
  14. Space4Ace

    PC V2.0 Storms Brewing Dev Diary

    That's for 7 Days Blood Moons only. Also, there's 4 images on X for people who want to see all of them. You should post this in the 7 Days Blood Moons forum.
  15. Space4Ace

    PC V2.3 Experimental

    All that complaining from 2 features (Biome Badges and Storms), 2 features that could be turned off. I think (if I understand correctly, is that some people were triggered that TFP spent so much time on those features that those people didn't like, and they were thinking that time would have...
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