Early base until you get concrete/steel is pretty cake. Build a 3 blocks per side cube on ground level. Stack a single column of blocks up on top of that very high, starting with the middle of that 3x3 block cube and at the top make a 9 block square platform to live on. Build a ladder going...
Loving this build, but to be fair I loved the last one. I don't take the game very seriously like "this is my entire life and I've got all my eggs in this basket so if it's not perfect then I'm a broken man with no will to live so with my dying breath I will curse the family name of anyone...
A16: Playing other people's mods, content with base game to a large degree.
A17: Learning to mod because I'm not content with base game to a large degree.
However, I want them to keep to their guns and don't go back on systems because that just furthers the time where they can start adding...
Lower the block durability in the menu for your game if you can't one shot things. The default seems to be like 20% overtuned at the moment because yeah you should be one shotting a rock with all your optimal gear and perks. If you can't then the 100% block durability needs to be at 80% for...
People must be playing 2 different builds I swear. Experience varies so wildly that my own.
Zombies do not completely destroy my day 7 horde base, they never even make it to the walls. Wood spikes and barb wire are still a thing and still easily creatable in mass quantities by day 7. Do...
It's funny, that's the first time I've heard the idea of a "survive buff" mentioned but it's a clever idea.
Thing is TFP vision of a "survive buff" is to make the game stage actually harder as from what I gather the game gets harder the longer you don't die in terms of game stage. So I don't...
Hah I was just explaining to someone in another thread that was complaining about this game becoming a "murder simulator" and the only way to level was killing zombies (which is turning off quite a few players apparently for some reason?) that he was wrong and you can level by trading pretty...
I played sledge last world and loved it, felt pretty powerful towards the end there, there's that flaming mod you can add that lights up the room when it's drawn and sets those bois on fire (mid air sometimes when they're flying from the impact!) Pretty cool stuff! Also the other points...
You need to sit and watch it being crafted in the window or it will bug out. Watching it craft you'll get your expected mod slots. Probably a bug doubt it's intended.
That's a great thought and it's already totally like that just not with a GUI. I fixed all the stuff I was unhappy with in a few minutes with Notepad++ and I understand that's not everyone's cup of tea so so some kind of slider system in place on new game creation that edits the values of the...
Game is one of if not the best selling game on the largest distribution system in existence. People should know by now what theyr'e getting when they plop down their 20 bucks. It's not a full game. It's an early access sandox survival crafting horde game. Those are always heavy on player...
It's random. Game stage matters. First couple horde nights you're probably going to roll the dice against the variable and end up with one big push and some quiet time after. It's gets hairy later.
Also, z's are easier to trick then they ever were now they're like a marching column of idiot...
Don't miss the corpse blocks and loot "less" drops from zombies at all, one of the biggest breaths of fresh air ever in this game. Always felt compelled to loot every, single, damn, corpse because I just knew the one I didn't loot would have the best crap on it to make up for the tens of...
There is a an on and off button, it's called the difficulty slider, I'm not joking. You're playing on a too hard for you difficulty. Put it at the easiest if you just want to walk through and build. Ferals didn't start showing up till two weeks, there are no 60 zombie hordes or whatever...